Patapon review

The sound of this music is sweet

GamesRadar+ Verdict

Pros

  • +

    Unique art style

  • +

    Infectious music

  • +

    Dangerously addictive gameplay

Cons

  • -

    Getting caught singing in public

  • -

    Replaying levels

  • -

    Neglecting your PS3

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Pata Pata Pata Pon! Pon Pon Pata Pon! Chaka Chaka Pata Pon! Pon Pata Pon Pata! These words won’t mean much to you now, but after 15 minutes in the charming company of LocoRoco-meets-Rome-Total-War-hybrid Patapon, you’ll find yourself chanting them in public. Once the tribal beats get in your head, they refuse to budge.

Apart from the main action, Patapon is about resource management, with items collected either during battle or by playing bonus minigames used to create and upgrade specialist units such as archers and axe-wielders. You can also equip these units with over 100 different types of weapons and shields and place them at the front, back or middle of the marching army to get the best out of them. There’s a hell of a lot to consider, and our only quibble is the vast amount of times that you’ll need to replay missions to unlock necessary items and new levels. Still, when you have a game that’s this fresh and addictive, you don’t really mind retracing your steps.

Once you try Patapon, you won’t be able to put it down. It’s massively addictive and soon you’ll be chanting on the street with the rest of us.

Feb 19, 2008

More info

GenrePuzzle
DescriptionPart rhythm game, part real time strategy. Once you start playing, you just can't stop - once you start singing in public, it's all over.
Platform"PSP"
US censor rating"Everyone"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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