MotorStorm - updated hands-on

Still, that's the one black mark on an otherwise stellar demo. Especially when you consider that MotorStorm, unlike certain PS3 launch titles, looks like a next-gen game should. The Rain God Mesa course is extremely detailed, right down to the persistent tracks racers leave in the mud, and it looks even better at high speeds when the motion blur kicks in. It's also really well-designed, with lots of huge ramps, sudden drops and hairpin turns to navigate; even after plowing through it a couple dozen times, we're still not bored with it.

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.