Mario Strikers Charged review

The most eye-poppingly intense "sports sim" on Wii

GamesRadar+ Verdict

Pros

  • +

    Improves upon original

  • +

    Mixing up team with sidekicks

  • +

    Crazy new power-ups

Cons

  • -

    Feels a bit unbalanced

  • -

    Scoring "regular" goals is tough

  • -

    Good in short doses

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Of all the GameCube titles we were hoping to see resurrected on Wii, Mario Strikers was never one that really showed up on our radar. After all, the original wasn’t hugely impressive, being an exhausting and largely skill-free exercise in button-mashing attrition. If it was an arcade sports game its simplicity might have worked in its favor, but who would pay $50 for something so frantic and random?

But it’s back, polished up and given a few new Wii controls though essentially unchanged in terms of core gameplay, and with all the stadiums from the previous version returning with the word “classic” tacked on to them. So were we just completely wrong about it in the first place?

Mario Strikers is a fast and furious five-a-side game of soccer, stashed with power-ups and completely devoid of referees. The ball can never go out of play, as the pitch is surrounded by a force field, and the goalkeepers seem practically unbeatable, capable of saving any shot.

More info

GenreSports
DescriptionSequel to the mega-popular GameCube soccer smash-up. Wii controls and new moves should make this a party game to watch.
Franchise nameMario
UK franchise nameMario
Platform"Wii"
US censor rating"Rating Pending"
UK censor rating""
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Freelance Journalist

Martin Kitts is a veteran of the video game journalism field, having worked his way up through the ranks at N64 magazine and into its iterations as NGC and NGamer. Martin has contributed to countless other publications over the years, including GamesRadar+, GamesMaster, and Official Xbox Magazine.