Lost

Yes, the game will also use the series'signature flashbacks to give context and perhaps new meanings to Elliott's island antics, and apparently he'll need to learn from his past mistakes and apply this experience to his new home. The flashbacks are fully playable and will contain clues (and probably red herrings -but not the kind you can eat, sorry Jin) that could help you find a way off the island. Fellow castaways also pop up in flashbacks in blink-and-you'll-miss-them cameos, which could, in turn, provide new information on their backstories. As we continue to learn from the series, everyone is on the island and in other characters' flashbacks for a reason.