Living the dream
Our ten-step guide to becoming an indie games entrepreneur
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Contributing authors: Alec Meer & Ben Sillis
Everyone loves indie games. They’re cheap, crazy and addictive, and there’s not a besuited marketing man in sight. For the few independent games that make it big, fame and fortune (of sorts) await. After all, Chris Sawyer created Rollercoaster Tycoon all by himself, and these days he sleeps on a bed made of c-notes and gold. Broadband has made it cheaper and easier than ever before to distribute indie games, but even harder to get your voice heard in the crowd. Here are our top ten tips for cracking the independent games market.
1) Don’t do it for the money
A no-brainer, really. If you want to earn money, go work for a bank. Want to be an indie games developer? Do it because there’s nothing else you’d rather spend your time doing, except possibly playing the end result. “To be a successful indie,” says Georgina Okerson of indie anime games site Hanako, “you need to love making games. Not making money, because your first try probably won’t.”
2) Show me the money anyway
There may not be much cash in it for you, but you’ll still need some to launch your game. It’s a paradox caught between a rock and a hard place, so to speak. Chris Delay of Introversion created Uplink while at university, and says that doing it part-time saves money when funds are scarce: “Once you have one released game under your belt you will be in a much better position to negotiate decent distribution deals, and most importantly you’ll have remained in control of your game during its development.”
Weekly digests, tales from the communities you love, and more
PC Gamer is the global authority on PC games and has been covering PC gaming for more than 20 years. The site continue that legacy today with worldwide print editions and around-the-clock news, features, esports coverage, hardware testing, and game reviews on pcgamer.com, as well as the annual PC Gaming Show at E3.


