Jade Raymond is working on Amy Hennig's Star Wars game

Former Assassin’s Creed producer Jade Raymond is starting an EA studio, and its very first project is collaborating with Uncharted director Amy Hennig and Visceral on their new Star Wars game. That's quite a way to break the silence after Raymond left Ubisoft late last year.

Motive Studios "will be a creative-driven team, incubating entirely new IP and taking on some amazing projects," according to a letter from Raymond on the new Montreal-based developer's home page. She'll also oversee Visceral's operations in Redwood Shores, California, separate from her duties at Motive.

Before Raymond left Ubisoft in October, she spent a decade seeing some of its most successful projects to completion, including Assassin's Creed, Assassin's Creed 2, and Watch Dogs. This new gig isn't much of a breather, considering how she's building a new studio and overseeing Visceral and helping out with the Star Wars game and oh did I mention Motive's collaborating with Mass Effect Andromeda dev BioWare Montreal and... well, normally I'd be worried. But if anybody can keep all those plates spinning at once, it's Jade Raymond.

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Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar.