Is that an electric mouse in your pocket...?

Wednesday 27 March 2007
As animal loving human beings we find the emotional rewards of platonic interspecies relationships hugely beneficial to our well being. The black clouds of a bad day can quickly give way tohappy facesunshine at the sight of a pet irrationally overjoyed to see that we've made it home alive.

Of course, man and beast also share an attachment in many videogames, although the foundation of the companionship is usually built on something far more interesting than our own fairly shallow and simplistic need for emotional support from a soft and fluffy quadruped.

To investigate this not entirely fascinating area of virtual anthropological study, we scrutinize four of gaming's man-animal partnerships to find out if any of these double-acts can really be classed as true friends...

Pokemon

Ash Ketchum and Pikachu: The background
This boy and electric mouse team form the recognisable face of Pokemon, the gaming phenomenon that took the bloody fundaments of cockfighting and dressed it up in cuddly-wuddly creature clothes. In the original anime based on the games, ten-year old Ash Ketchum is given the lightning-powered Pikachu by the avuncular Professor Oak (trainers also receive Pikachu at the start of the GameBoy game, Pokemon Yellow). Young Ketchum then sets out on a quest to become a powerful Pokemon Master with the pointy-eared power plant Pikachu by his side. The two form a bond of adhesive-like solidity and together they travel the land, electrocuting anyone that crosses them. Thankfully, rather than catching fire or vomiting blood, victims of this torture seem to suffer only momentary disorientation.

Matt Cundy
I don't have the energy to really hate anything properly. Most things I think are OK or inoffensively average. I do love quite a lot of stuff as well, though.