Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
It's been a little while but Bungie has finally opened its big mouth to talk more about that Xbox 360 shooter it's working on - and not on the usual stage of its weekly community update either.
Speaking in the latest issue of Gamepro, Bungie fields a few of the mag's questions on the Halo 3's arsenal, including what's happened to Halo 2's SMGs now that the good old assault rifle is back in the spotlight.
"SMGs are still there, tweaked slightly, but not dramatically," says Bungie.net content producer Frank O'Connor. "The purpose of the AR is to fill a void, or rather, a vital role. A weapon that is not only useful to spawn with, but is flexible and powerful enough that you might stick with it rather than favoring another type of weapon."
"That weapon will be honed to a glossy sheen by launch, but bluntly, it's about perfect right now. That of course is an opinion, but believe me, it's balanced by knowing what our audience wants."
O'Connor also reveals there are changes ahead for the Chief's grenades: "Players will have plentiful grenade options. More on that soon. But grenades have an added layer of strategy this time around. Picking role-specific 'nades is important, but silkily natural."
The Brute Spiker rifle meanwhile can apparently be dual-wielded by the Chief and the Brute Shot is "almost certain" to make a return.
Weekly digests, tales from the communities you love, and more
"The Needler has gone through significant changes," the Bungie man continues. "I'll call them improvements. The instant death attack - filling your opponent with a certain number of consecutive crystal-shards - is being tuned. But yes, it will still assplode your face."
All this talk of guns and 'nades has got us itching for the multiplayer beta again - so where is it, Mr. Bungie? "The file will be exactly 873.46 megs and... I'm kidding. Still being figured out, but we'll keep you posted." And the wait goes on...
April 5, 2007


