Tomodachi Life: Living the Dream fans dub 70 Mii limit "kinda lame" – and as someone whose 3DS island filled up quickly with babies, I get it
It's the "first negative downside" of the new Nintendo game
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Tomodachi Life: Living the Dream has stolen my heart with its recent demo, and judging by other fans' marvelous Mii creations, I'm not alone there – but recent rumors of a potential 70 Mii limit haven't left my mind since I first spotted them.
And sadly, it seems they're true. A new public Q&A on the official Nintendo website proves as much, confirming that Tomodachi Life: Living the Dream will indeed have a 70 Mii limit.
That's… disappointing, to say the least, especially as the ever-beloved 3DS version (which I probably poured over a thousand hours into) allows for 100 Miis total – a whole 30 more than the game that's coming out on much better tech lets you create, apparently.
I'm not the only one disappointed to hear about the limit, either. Over on Reddit, many fans are sharing how they hit the 100 limit in the 3DS game fast with babies – and I can attest to that myself.
"My island on my 3DS got full from mainly babies, can't imagine how quick it's gonna happen here if I have a bunch of couples," one player ponders. "Cut my list down to 70, but might have to cut it down to 60 to save room for babies," says another.
Mii limit is in fact 70. from r/tomodachilife
Countless other fans share that they're sad to learn about the Tomodachi Life: Living the Dream limitation, with one person dubbing it the "first negative downside to this game for me so far." Another says it's "kinda lame" of Nintendo to impose a smaller limit than the one in its previous game, even though they "get it."
After all, the open-island format this entry boasts makes it kind of difficult for hardware to support so many Miis. "Since the Miis are actively interacting with the world and each other," as one fan explains, "it would be quite difficult to have all 100, 120, whatever number Miis interacting without the game exploding. Hopefully, a future Switch 2 version could bump that up."
Hopefully is an understatement – at least for me. I'd love to see a better-performing Switch 2 release, as I do think the newer Nintendo console could handle 100 or so Miis.
Sure, it'd be a bit chaotic, but as I learned through the Tomodachi Life: Living the Dream demo, it's not as though Miis are all going to be outside at the same time. Lots will be in their houses, taking a bit of weight off the outside island's shoulders.
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
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