"I ain't no b**ch": Slay the Spire 2 pushes multiple indies to delay their games, but one brave roguelike deckbuilder stands firm
"Let's be honest – you'll be playing it, I'll be playing it, everyone will be playing it."
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As other indies run from the release of Slay the Spire 2, the developer behind deckbuilder Grimslair is standing firm to face the behemoth head-on.
Just like Silksong last year, Slay the Spire 2 is one of the most anticipated indie sequels of all time, so naturally, some people are trying to avoid the fight. Omelet You Cook was released over a month early to avoid its then-vague "March" release date. Handmancers developer 58BLADES, meanwhile, delayed the deckbuilder following the announcement of Slay the Spire 2's March 5 release date.
A solo developer who goes by ThunderRam Studios posted an image with the logo to their game Grimslair, another deckbuilder releasing a day after Slay the Spire 2. The post looks like any other delay post, admitting "let's be honest – you'll be playing it, I'll be playing it, everyone will be playing it." They also admit "I'm a huge fan and insanely excited," and that "launching a deckbuilder the same week as Slay the Spire 2? Yeah… I'd get absolutely crushed."
It was inevitable... sorry folks... #grimslair #slaythespire2 #delayed pic.twitter.com/0M5bsiEmaOFebruary 22, 2026
"So here's the deal: I'm not moving the release date. I ain't no bitch and I'm still launching March 6." The developer explains, "I'd rather launch Grimslair with my whole chest than spend 6 months asking the calendar for permission".
However, there's no sour grapes towards Slay the Spire either, as they say, "go enjoy that other game. I definitely will." It's definitely going to be a tough road ahead for Grimslair, but then again, the likes of Deep Rock Galactic: Survivor, Baby Steps, and Blippo+ released between Silksong and Hades 2 and still popped off, so you never know.
In the meantime, check out our picks of the best roguelikes you can play right now.
Weekly digests, tales from the communities you love, and more

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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