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Latest Games News

Battlefield 6 devs say the plan was to launch with bigger maps "all along," and that the beta's notoriously smaller maps "were intentionally smaller than the ones we know are coming" in the full FPS
By Kaan Serin published
News Smaller maps were apparently easier to test out

Ghost of Yotei lead says the "easier" Sucker Punch made the Tsushima sequel, "people liked it less" – but devs didn't want to "alienate a bunch of people" with its Lethal difficulty, either
By Anna Koselke published
News "That balance is really tough"

Dragon Quest 1 & 2 HD-2D Remake adds "numerous" new scenarios "that connect to the overall Erdrick Trilogy" as well as "encounters with people not featured in the original title"
By Jordan Gerblick published
News I'm still wondering what that "big surprise" Square Enix teased last month is

Clair Obscur: Expedition 33 studio's next game won't necessarily be an RPG: "We don't want to be constrained by story, art style or gameplay"
By Jordan Gerblick published
News "We just want it to feel authentic, and made with love"

Mortal Kombat 2 is as much about Kitana as it is about Johnny Cage: "They go in and out of each other throughout the movie"
By George Marston published
Karl Urban's Johnny Cage will be sharing the spotlight with Adeline Rudolph's Kitana in the upcoming Mortal Kombat sequel movie

For 19 years, this Ratchet & Clank game was "a holy grail for probably 14 people," but after 6 years of preservation efforts it's no longer lost media
By Dustin Bailey published
News Ratchet & Clank: Clone Home lives!

Alien: Isolation writer originally thought Ellen Ripley's daughter as protagonist was too "Son of Frankenstein" and "convenient," but was sold after realizing "everything had so much more weight and heart"
By Jordan Gerblick published
News Amanda Ripley almost didn't make the cut as Alien: Isolation's protagonist

"This is going to be horrible": BioWare's classic D&D RPG Baldur's Gate 2 looked like a "hacked-up monstrosity that was still full of bugs" as the devs crunched to get it finished in time for launch
By Dustin Bailey published
News "The crunch at the time was brutal"
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