5 months from launch, Marathon devs keep evading pricing questions, but Bungie promises that "it's definitely going to be a conversation"
Maybe if we just ignore the price, it'll go away
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
New extraction shooter Marathon is inching closer to its September 23 release date, but we still have no idea what it will cost – and developer Bungie seems hellbent on keeping it that way.
Bungie already made a half-hearted attempt at soothing people's fears by writing in a Twitter post that "Marathon will not be a 'full-priced' title," and assistant director Del Chafe just repeated the line with equal half-heartedness in a recent interview with streamer DrLupo.
"Yeah, I saw that on Twitter," DrLupo responds.
Chafe continues to say that "I can't go into details, but what I'll say is – we're not ready to talk about it right now, but [...] we'll have conversations about this. When we're ready, we'll share some of the stuff we're talking about. Like, you and a bunch of other people are going to have really good feedback about it."
Presumably, the "other people" Chafe is referring to here denote other content creators like DrLupo, with millions of followers. I find that disappointing, considering the fact that there are plenty of not-famous gamers currently struggling under the weight of their increasingly expensive hobby.
Chafe reiterates that price is "definitely going to be a conversation," since one of Bungie's "big goals here – especially kicking this off with alpha – is to build this game and build a community around it. And so, we want to do that collaboratively. We want that perspective that helps us do what the players most care about."
Unless players care most about knowing Marathon's price five months before it launches, it seems.
Weekly digests, tales from the communities you love, and more

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


