Final Fantasy 14 devs wanted to get the Pixel Remaster games playable in the MMO
But it's nigh-on impossible
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Final Fantasy 14's devs tried to get the Pixel Remaster games playable in the MMO, but found it to be impossible.
Speaking at a roundtable interview at FanFest last week, as attended by GamesRadar+, director Naoki Yoshida revealed a pretty fascinating new detail. It turns out the Final Fantasy 14 developers have been experiment with getting old Final Fantasy games playable in the MMO for well over a year.
"And with like, the Final Fantasy Pixel Remaster series coming out, we thought that wouldn't it be cool if we can play that in the Gold Saucer?" Yoshida revealed. However, the feature wasn't to be, as Square Enix's developers quickly realized the new remasters were running on "middleware."
"So because it's running on middleware, if you want to implement that into 14, you'd have to build another system that can play back the middleware inside the game. So it's like you're building a system of a game to play a system of a game. It's just this weird configuration," the game director explained.
Square Enix isn't entirely done with the idea, though. Yoshida joked that if there's a "super programmer" out there who thinks they're up to the mammoth task, Square Enix would happily accept their job application. The director's joking around, but he's still in love with Final Fantasy 14 as a "theme park" for the series, with references to other games dotted around for players to uncover.
One such reference is a new race in the upcoming Dawntrail expansion, which act as a huge throwback to Final Fantasy 10. No, we're still not getting Blitzball in Final Fantasy 14, so this new race will have to make do as the chief throwback to the classic RPG, for now at least.
Final Fantasy 14 Dawntrail arrives next year in summer 2024, heralding the start of the next big adventure for the Scions of the Seventh Dawn.
Weekly digests, tales from the communities you love, and more

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.


