Enchanted Arms review

Ice Queens, short skirts and token gay guys... is this an RPG or a teen soap opera?

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

The truth is, the battles - the heart and soul of the game - are a bit dull, being grid-based, with ranged magical attacks. As with many RPGs, elements come into play (fire beats water and so on), so you have to consider how to attack different types of creature using different magical abilities. But not much. Truth is, you can rattle through the game applying none of this logic and still come out smelling of roses at the end.

The whole thing is enlivened a touch by the introduction of golems. Although your arch-nemesis in the game is one, golems are also used every day in the Arms world to help you out and generally... do stuff.

You can create your own golems using 'cores' that you find during your travels, each with their own specialities, and then, depending on your next opponent, you can add the most useful golems to your party and attack real nice.

Above: Don't touch it! Don't open it! Haven't you seen Tron? Idiot!

More info

GenreRole Playing
DescriptionClassic-style Japanese role-playing game served up with over 75 creatures to use however you choose.
Platform"PS3","Xbox 360"
US censor rating"Teen","Teen"
UK censor rating"",""
Release date1 January 1970 (US), 1 January 1970 (UK)