Dragon Ball Z: Budokai Tenkaichi 2 - hands-on
Space karate takes on a new dimension as we hurl giant fireballs with the Wii remote
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
To accommodate them all, the game's story mode - Dragon Adventure - features no fewer than 24 different storylines, including a few cool "what if?" scenarios. Whichever plot you choose, though, they all play more or less the same - you'll fly around over a big world map as whichever character(s) the story dictates, visiting shops and picking up items before each chapter-ending fight. The whole experience is structured like an RPG, meaning you'll be able to power up and customize your fighters for use in other modes.
The fights themselves are shaping up to be surprisingly addictive, considering how simple they are. Like the previous Tenkaichi, they unfold from a third-person perspective (two-player battles get a split screen), and they're all about the aerial fisticuffs and gigantic fireballs - both of which are super-easy to pull off by just mashing buttons.
Super-moves or no, each battle tends to devolve into patterns of punching, charging your ki energy and letting loose with massive, searing energy blasts. It's repetitive, but it's so fast and visceral that it took us a long time to notice.
It helps that the story mode doesn't hold you too strictly to canon. Each character has all their ridiculous Super Saiyan/giant ape/whatever transformations available right off the bat, and can activate them in the middle of a match once they've powered up enough, enabling you to unleash massive ass-kickings.
Cool stuff you can do mid-match doesn't stop with transformations, either. During the new Tag Battles, for instance, you can switch to a second character, and if you've chosen a certain character combination - like Goku and Vegeta, say - you'll be able to pull off a Fusion move and create a whole new fighter.
Weekly digests, tales from the communities you love, and more



