Dragon Ball Z: Budokai Tenkaichi 2

After about umpteen kajillion attempts at making a Dragon Ball Z game, last year's Budokai Tenkaichi was the first to really get it right. Unfolding from a third-person perspective, it captured the feel of the mega-popular anime almost perfectly, enabling players to freely fly around a huge, 3D battlefield while beating the crap out of a super-powered opponent in lightning-fast aerial fistfights.

The sequel - imaginatively titled Dragon Ball Z: Budokai Tenkaichi 2 - is poised to build on the success, giving players 70 different fighters to choose from (or 120, if you count all the transformations each character goes through) and adding a whole slew of new moves for each. There are five new battlefields to mess around in, too, and the ones that were already there have doubled in size. What's more, the game looks absolutely fantastic - to see for yourself, just hit the Movies tab above.

After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.