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  1. Games

What do game developers hate the most about gaming?

Features
By GamesRadar Staff published 26 April 2012

The people behind Journey, Mincraft and more describe what the dislike most about the field they work in

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Last week during our lovefest we had an important question: What games do game developers love? We got some great answers, but that was only half the equation. We also wanted to know what game devs hate most about games. What hang-ups or inconsistencies bother them most about gaming? We got some surprising responses from the people behind Kinect, Splosion Man, Minecraft, Journey and more. Take a look...

Page 1 of 9
Page 1 of 9
American McGee, Spicy Horse

American McGee, Spicy Horse

Honestly, Im just tired of meat and mechanical input systems. Keyboard (invented 1801!) and mouse are for typing and pointing. Its about time someone invented a new way for us to interface with our games. The Wiimote was a good start. PlaystationMove and Natal are interesting experiments. But what we really need is that skull-jack Neo was sporting in the The Matrix. So this is a gripe that applies to ALL games and their clunky input systems. I want to get jacked-in!!

Page 2 of 9
Page 2 of 9
Ben Kane, Going Loud Studios

Ben Kane, Going Loud Studios

I'm a completionist at heart. Maybe hoarder is a better word, but I like to explore every nook and cranny, seeking out all the hidden items in the world. Years of playing games has given me a pretty good sense of where I'm "supposed" to go. That big entrance way to the arena? No thanks, I'm going to check out the supply closet first. But every now and then, I'll get it wrong. The level designers dupe me and I end up triggering some irreversible boss fight or cutscene by going down the wrong corridor. Then the regret sets in. What did I miss? Is it worth reloading my save? And why is the boss fight in the supply closet anyway?

Page 3 of 9
Page 3 of 9
Dan Vader, Capybara Games

Dan Vader, Capybara Games

I have a love/hate relationship with open-world sanbox games. Whether it be Liberty City or Tamriel, I love to point my thumbsticks at the horizon and just start walking--come what may. What I hate is that this freedom always unlocks within me the deplorable urge to murderize every single thing that crosses my path. Sometimes I turn off Skyrim and I feel dirty. I didnt have to spend 45 minutes shooting hundreds of arrows at a herd of wooly mammoths! They were just minding their own wooly business!

Page 4 of 9
Page 4 of 9
Jenova Chen, thatgamecompany (A two-parter)

Jenova Chen, thatgamecompany (A two-parter)

God of War 2 - Wild Architects. I enjoyed God of War series. But there's one thing that bothers me across the series. I got the idea that you have to go to different temples and shrines built for the gods and kill them. But if these are residence for the gods, I just think the architect who designed these temples are total idiots. Who would design an elevator where you have to push a heavy wooden stick around every time you need to go to the living room? Why is there doors that doesn't turn but you have to lift with your own strength? What are these building built for? Come on...

Page 5 of 9
Page 5 of 9
Kudo Tsunoda, Microsoft

Kudo Tsunoda, Microsoft

Lots of times, one or two of us will join in the game after somebody else had started. It will be a game we all want to play together. But it often requires each of us starting up a new save game and playing through the entire tutorial a few times to get a basic understanding of the controls. Or sometimes all of us have to start the game from the beginning, forcing the person who had already played to replay a chunk of the game.

It is a shame that games today are so complicated from a controls standpoint that people cannot just jump in and have fun without reading a large amount of instructions. It prevents people who have already played a game from being able to enjoy playing with people who have not played before. It really makes gaming as a whole a lot less social. The joy of gaming comes from the mastery of the game learning how to build upon basic controls in more sophisticated and skill based ways.

Page 6 of 9
Page 6 of 9
Jim Shea, Twisted Pixel

Jim Shea, Twisted Pixel

Probably when a character's talking to me and eventually they ask, "Do you want me to repeat that?" The answer is always no. Bonus points if the default is set to "yes" so that when you're pressing a button to skip through it as fast as possible, you accidentally agree to listen again. I'm looking at you, Legend of Zelda's owl dude!

Page 7 of 9
Page 7 of 9
Diane Kaplan, Mojang

Diane Kaplan, Mojang

I hate it that in Zelda you cant skip conversations fast enough, especially *NAVI NAVI*!

Page 8 of 9
Page 8 of 9

Dan Teasdale, Twisted Pixel - I hate Hate. I hate that a Week of Hate even exists. There's a classic Kurt Vonnegut quote that equates reviewers raging over a book to wearing a suit of armour in order to eat a banana split. It's true for games as well. If you don't like something, vote with your wallet and time instead of internet indignation.

And if you've still got some room in your hate hopper, check out 5 reasons to hate Metal Gear Solid and 5 reasons to hate Mass Effect.

Page 9 of 9
Page 9 of 9
CATEGORIES
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GamesRadar+ was first founded in 1999, and since then has been dedicated to delivering video game-related news, reviews, previews, features, and more. Since late 2014, the website has been the online home of Total Film, SFX, Edge, and PLAY magazines, with comics site Newsarama joining the fold in 2020. Our aim as the global GamesRadar Staff team is to take you closer to the games, movies, TV shows, and comics that you love. We want to upgrade your downtime, and help you make the most of your time, money, and skills. We always aim to entertain, inform, and inspire through our mix of content - which includes news, reviews, features, tips, buying guides, and videos.

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Baldur's Gate 3 screenshot showing companion Shadowheart, a young half-elf woman with long tied-back black hair
Baldur's Gate 3 dev says AAA is "perversely fascinated" by indie games, because those devs still understand how to make good ideas that aren't reliant on data
 
 
Minecraft Steve
Minecraft devs "want to avoid treating players in a way that feels unfair," so Mojang's guiding principle is that "bad things happen, but they're technically the player's fault"
 
 
Hideo Kojima
Hideo Kojima says he makes games because an HR person told him to be creative after he decided job-hunting is "a place where lies meet lies": "I was a Showa era detective trying to solve a murder case"
 
 
Concord
MMO vet picks through the games industry carnage and blames "gigantic investments" in games that were "burning money": "A fraction of that could have created a lot of smaller games"
 
 
A screenshot from the game Generation Exile shows a woman smiling in a character creator
7 years and 35,000 wishlists later, one of Steam's most popular city-builder demos failed miserably enough at Early Access for its creator to question everything: "None of this means we were owed anything"
 
 
Jacob Diaz is surrounded by DNA in MindsEye
GTA lead's big gamble turned worst game of 2025 contender was such a disaster that nearly 100 devs are demanding change and apologies for "unbearable levels of overtime" and "mishandled" layoffs
 
 
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Battlefield Redsec devs are "watching all the videos" to figure out what to patch, and there are some "things that caught us by surprise"
 
 
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New Baldur's Gate 3 mod restores some very cute dialogue between Withers and a spunky Tiefling child, and I'm gonna need Larian to tell my why it was cut
 
 
Runescape
Over 120,000 microtransaction haters have successfully campaigned to remove the controversial feature from MMO by 2026, Jagex declares “the start of a new era”
 
 
The Legend of Zelda
The Legend of Zelda: Majora's Mask art director was a fan of the series since he was a student: "I have fond memories of working hard with my friends to beat the 'Second Quest'"
 
 
GTA 6
"Delay game, disappoint fans, all in a week's work for Rockstar": Labor group issues legal claims against GTA 6 dev Rockstar for "simple union busting" after firing 31 staff
 
 
A red dragon perches on a broken statue and looks out at the ruins of a burning civilization
Forgotten Realms designer can't get over the fact that someone out there has a PhD in the D&D setting he created: "You do know I make this all up, you know?"
 
 
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Pluribus is the antidote to 20 years of post-Lost mystery shows, and that's what makes it such a breath of fresh air
 
 
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My most-wanted game of 2026 stars Shadowheart from Baldur's Gate 3 as a modern Arthurian knight with deadly Devil May Cry combat moves, and I swear it's going to be huge
 
 
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The Running Man Easter eggs: all the Stephen King references we spotted in the new film
 
 
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In a curious crossover of stuff I love, The Outer Worlds 2 improves one of Avowed's jankiest features – and the only game I can compare it to isn't even an RPG
 
 
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The Running Man ending explained: All your biggest questions answered on the Stephen King adaptation
 
 
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Forza Horizon 5 is one of gaming's greatest car modding games, and I'm flying like a Bulleit in my restomod monstrosities
 
 
  1. Key art for Possessor(s) with Luca and Rehm against a demonic city - used on the PS Store
    1
    Possessor(s) review: "Smart ideas are quickly buried in this demonic Metroidvania that's far too mundane and dull in a sea of sharp competition"
  2. 2
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  3. 3
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  4. 4
    Arc Raiders review: "The most memorable multiplayer experiences I've had all year – this shooter is tense but wonderfully approachable"
  5. 5
    Battlefield Redsec review: "Ticks all the right boxes for a battle royale, but it's not especially unique"
  1. Glen Powell as Ben Richards in The Running Man
    1
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  2. 2
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  3. 3
    Chainsaw Man – The Movie: Reze Arc review "Storytelling just as compelling as the chainsaws, devils, and visually excessive fight scenes"
  4. 4
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  5. 5
    One Battle After Another review: "One of the best studio movies in years and an instant classic"
  1. Rhea Seehorn as Carol Sturka, looking scared, in Pluribus.
    1
    Pluribus season 1 review: "Easily one of the year's best dramas"
  2. 2
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  3. 3
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"
  4. 4
    Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"
  5. 5
    Marvel Zombies review: "A fun expansion of the What If episode with delightful MCU Easter eggs and truly gross R-rated kills"

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