Inside Techland: The Polish studio behind Dead Island, Dying Light, and Call of Juarez By Alex Avard published 15 March 19 Feature How Techland rose from the ashes of Poland’s communist past to become a leading game studio
How Dying Light 2 is a culmination of everything Techland has learnt making zombie games so far By Alex Avard published 14 March 19 Feature The past, present, and future of Dying Light, as told by Techland
Why co-op is going to be one of the coolest parts of Dying Light 2 By Josh West published 14 March 19 Opinion Four-player co-op returns for Dying Light 2 and I can't wait to get my hands on it
Dying Light 2 has so much content you’ll need to play it multiple times to see everything By Josh West published 13 March 19 Feature There is so much content in Dying Light 2 that Techland doesn't believe you'll be able to see it all
"Dying Light 2 is the first game of its type" – Techland reveals its plans for the future of open-world gaming By Josh West published 13 March 19 Feature Dying Light 2’s producer Kornel Jaskula walks us through Techland's pitch for the future of open-world sandbox design
On The Radar: Dying Light 2 – An exclusive look at one of the most anticipated action games of the generation By GamesRadar Staff published 12 March 19 Feature On The Radar is where we bring you closer than ever before to the biggest new releases and, this month, we are turning our attention to Dying Light 2.
How Dying Light 2 is inspired by The Witcher 3 and Game of Thrones By Rachel Weber, Josh West published 12 March 19 Interview Taking zombies back to the Dark Ages, as explained by Dying Light 2's lead game designer