Hands on
The latest Hands on articles from GamesRadar+
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Hands-onI played Deadpool VR and its creative combat is excellent but I'm not sure it's good enough to make me tolerate the Merc with the Mouth's constant talkingBy James Daly Published -
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Hands-onClaws of Awaji is an ambitious expansion that hides a little too much of its shine behind Assassin's Creed Shadows' familiarityBy Ali Jones Published -
Hands-onDragon Quest 1 & 2 HD-2D Remake reminded me why I love turn-based battles, but after 40 minutes with the game, I'm desperate to know what "really big surprise" the devs are hidingBy Catherine Lewis Published -
Hands-onI button-mashed my way through 30 minutes of Scott Pilgrim EX, but I'm already longing to dive back in and learn each character's "very complex combos"By Catherine Lewis Published -
Hands-onI played Kirby Air Riders and it's the perfect racer for players who've had enough of Mario KartBy James Daly Published -
Hands-onI love turn-based RPGs, but 20 minutes of Pokemon Legends: Z-A has convinced me that real-time combat could be the way forward for the seriesBy Catherine Lewis Published -
Hands-onHollow Knight Silksong hands-on: 2,379 days after its reveal I finally played the elusive Metroidvania, and it is absolutely worth the waitBy Josh West Published -
Hands-onPokemon Legends: Z-A hands-on: With overhauled battles and denser exploration, I'm shocked at how fundamentally fresh this could feelBy Michael Leri Published -
Hands-on6 hours in, Ninja Gaiden 4 has pushed me to my limit while giving me the tools to push beyond them – we are so backBy Oscar Taylor-Kent Published -
FeaturesSilent Hill f's combat is about feeling on edge: "You need to know how close your candle is to going out to really have it feel tense"By Oscar Taylor-Kent Published -
Hands-onThe first FPS from horror publisher Blumhouse is an unexpected blend of Resident Evil, Bloodborne, and mermaid folk horror, and it shouldn't work – but it doesBy Ashley Bardhan Published -
Hands-onI'm already obsessed with Silent Hill f after 5 hours thanks to its incredible story and atmosphere, but I'm anxious about the parry-heavy combatBy Oscar Taylor-Kent Published -
FeaturesI spent 4 hours playing Battlefield 6 multiplayer and speaking with the creators, and here are my 10 biggest takeawaysBy Joel Franey Published -
Now PlayingKilling Floor 3 isn't revolutionary, but the simple bliss of Zed blasting makes me feel like it's 2009 again – even if it's missing the original's heartBy Oscar Taylor-Kent Published -
Hands-onEA Sports FC 26 has surprised me by forgoing a gimmicky selling point in favor of smarter, smaller tweaks: "Gameplay is always going to be the most important thing"By Ben Wilson Published -
Hands-onDonkey Kong Bananza is a destructive delight that's basically Super Mario Odyssey+, and I can't believe it wasn't a Switch 2 launch titleBy Will Sawyer Published -
Hands-onSea of Remnants is an online pirate swashbuckler take on Honkai Star Rail that's had me rolling dice in turn-based duels and trading cannonfire with a gorillaBy Oscar Taylor-Kent Published -
Hands-onPoirot is inexplicably set in the disco-lit '70s in this new Steam Next Fest demo – and seeing the moustachioed detective strut his stuff might low-key slapBy Oscar Taylor-Kent Published -
Hands-onThis Steam Next Fest demo mixes Journey with The Last Guardian, having me run through gorgeous fields with my fluffy herdBy Oscar Taylor-Kent Published -
Hands-onMy dream The Legend of Zelda: Ocarina of Time successor is finally playable in Steam Next Fest, and I'm pleased to report it nails the Nintendo 64 vibesBy Oscar Taylor-Kent Published
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