Dying Light fan rants about game's inaccuracies, devs respond in best way

When Dying Light player "c0mpl3x1ty" noticed inaccuracies in how the zombie survival game portrayed its electricity infrastructure, they did what anyone would do: they ranted about insulators, phases, and substations while snapping screenshots and sharing them on Twitter. Kotaku brought the matter to developer Techland's attention, and the studio has revealed how the city has been generating power when it shouldn't be able to:

Silly as it is, it's kind of encouraging to see Techland being such good sports. Devs get all kinds of feedback from fans both good and bad, and a response like this shows that however much rotting flesh surrounds them, the people behind Dying Light are still human. Good eye, c0mpl3x1ty, and kudos to you, Techland.

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Sam Prell

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.