Clair Obscur: Expedition 33
Latest about Clair Obscur: Expedition 33

Clair Obscur: Expedition 33's success impressed Death Stranding 2 director Hideo Kojima so much he invited its devs over to his studio to sign copies of the French JRPG
By Kaan Serin published
News The man is full of crossovers

Doom co-creator John Romero says games like Baldur's Gate 3 and Clair Obscur: Expedition 33 are the future, because they "make AAA studios go, 'Wait a minute, we need to start doing this'''
By Iain Harris published
News Despite the challenges facing the industry, Romero remains optimistic

Daredevil star Charlie Cox still can't escape Clair Obscur: Expedition 33 praise, so he's vowed to "play the game," his first since Super Mario 64: "I need to get a console first"
By Issy van der Velde published
news He was so good, he has to become a gamer

Clair Obscur: Expedition 33's gut-wrenching early twist started as a joke from an abandoned game, but the director greenlit it immediately: "I think it's very important for the themes"
By Iain Harris published
News My heart . . .

Clair Obscur: Expedition 33 made me cry after 30 minutes and convinced me to finally revisit the best sad games in my Steam library
By Emma-Jane Betts published
Best List Get ready to cry with the five best sad games to play right now, especially after finishing Clair Obscur: Expedition 33

Clair Obscur: Expedition 33's outsourcing allowed the RPG's in-house team to stay "very focused on building that core," speculates former Dragon Age dev: "Everyone was able to synergize together"
By Catherine Lewis published
News BioWare veteran Mark Darrah says Clair Obscur has "very focused, very clearly delineated areas of outsourcing"

Clair Obscur: Expedition 33 devs reveal the game's most underappreciated actor: a water bottle that stood in for one of the best bosses
By Anna Koselke published
News There's more to François than meets the eye

As Clair Obscur: Expedition 33 sparks love for turn-based RPGs, Final Fantasy 14's Yoshi-P says there's no "clear-cut answer" on if Square Enix will use the format in Final Fantasy 17 or 18
By Anna Koselke published
News The studio doesn't want to put Final Fantasy 17 and 18 devs "on a rail"
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