Clair Obscur: Expedition 33
Latest about Clair Obscur: Expedition 33

Clair Obscur: Expedition 33 director found something that "makes the game feel 10 times better" mid-development, then painfully realized they had to apply it to "like 1,100" different attacks
By Nathan Walters published
News A breakthrough moment made Clair Obscur: Expedition 33 “feel ten times better” but left its creators facing hours of painstaking fixes

As $80 games become more common, Clair Obscur: Expedition 33 team says there's room for "sensibly scoped" $40-50 titles following its own "win-win" price point
By Anna Koselke published
News "Maybe players' perception can change a bit" about such pricing

Clair Obscur: Expedition 33 producer wants to follow Valve and Nintendo's example with Half-Life 2 and Zelda: Ocarina of Time by keeping teams lean despite success
By Kaan Serin published
News Sandfall Interactive probably won't expand wildly with its second game

Clair Obscur: Expedition 33 publisher says GTA 6 and Rockstar can make ballooning AAA budgets and team sizes work, but "there's been a lot of irresponsible practices in the industry" from others who can't
By Iain Harris published
News "There is a human cost to running things that way"

It's not just Final Fantasy and Persona – Clair Obscur: Expedition 33 is also inspired by my favorite JRPG gem Shadow Hearts, confirming a theory I've been sitting on for weeks
By Iain Harris published
News Judgment Ring, is that you?

Clair Obscur: Expedition 33 devs use Tekken 8 mod on a lunch break to figure out whether Verso or Renoir is stronger, attracting the attention of fighting series boss Katsuhiro Harada
By Issy van der Velde published
News "Is that a leverless controller? You're a serious fighting game player!"

Life imitates art: Clair Obscur Expedition 33 sold 3.3 million copies in 33 days – "Seriously. As of today. We couldn't make that up"
By Dustin Bailey published
News "Another entry on the long list of surreal moments that your support has made real"

Clair Obscur: Expedition 33 studio already has "great ideas for the next game" after its debut release "smashed our forecasts pretty fast"
By Catherine Lewis published
News Expedition 33's producer "can't wait to dig more into the ideas we already have"
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