Jody MacgregorSocial Links Navigation Latest articles by Jody Macgregor "There was never anything that was meant to make a 'dig' at GTA" - the curious inside story of the Saints Row / Agents of Mayhem series By Jody Macgregor published 14 August 17 Feature Ahead of the release of Agents of Mayhem we take a look at the eccentric open-world series that spawned it Feature Mordors orcs are slain, its time to chase some chickens in the Shire By Jody Macgregor published 10 August 15 Editorial Editorial Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES1Steam made him "radioactive," but creator of banned game Horses wants next project to be disturbing2Nintendo 64 gets a Skyrim-sized open-world game as dev busts the console's infamous fog problem3Saros' world-altering eclipse "has both a gameplay and narrative purpose", and it's already pulling me back in4What to watch before Maul – Shadow Lord: 15 essential Clone Wars and Star Wars Rebels episodes5The Stanley Parable creator and Minecraft composer's indie studio is shutting down: "It's a particularly tough time"
"There was never anything that was meant to make a 'dig' at GTA" - the curious inside story of the Saints Row / Agents of Mayhem series By Jody Macgregor published 14 August 17 Feature Ahead of the release of Agents of Mayhem we take a look at the eccentric open-world series that spawned it
Mordors orcs are slain, its time to chase some chickens in the Shire By Jody Macgregor published 10 August 15 Editorial