Jody MacgregorSocial Links Navigation Latest articles by Jody Macgregor "There was never anything that was meant to make a 'dig' at GTA" - the curious inside story of the Saints Row / Agents of Mayhem series By Jody Macgregor Published 14 August 17 Features Ahead of the release of Agents of Mayhem we take a look at the eccentric open-world series that spawned it Features Mordors orcs are slain, its time to chase some chickens in the Shire By Jody Macgregor Published 10 August 15 Editorial Editorial Sign up to the GamesRadar+ NewsletterWeekly digests, tales from the communities you love, and moreContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsors LATEST ARTICLES 1 Nintendo's stinking "nap room" for overworked devs haunted Super Metroid director for years 2 Sean Murray says a "weight had lifted" when No Man's Sky players stopped bringing up its launch 3 Lanterns creators say show is about "bringing out the visions" of Green Lantern comic book writers 4 These Mass Effect veterans are carrying the RPG's "principles" into a new game that sounds like Dispatch meets The X-Files 5 Tetsuya Nomura tells Kingdom Hearts fans to "let your imaginations run wild" with the Disney+ anime
"There was never anything that was meant to make a 'dig' at GTA" - the curious inside story of the Saints Row / Agents of Mayhem series By Jody Macgregor Published 14 August 17 Features Ahead of the release of Agents of Mayhem we take a look at the eccentric open-world series that spawned it
Mordors orcs are slain, its time to chase some chickens in the Shire By Jody Macgregor Published 10 August 15 Editorial