59 levels to play before you die: S - Z

Tomb Raider (SegaSaturn, PSone, PC) | The Lost Valley
We knew Tomb Raider was a groundbreaking game ten minutes after we first donned Lara's oddly out-of-season khaki shorts. But it was the player's entrance to the Lost Valley that we'll remember above any other level in the game. Exploring a massive cave complex, we slid down from a ledge we couldn’t climb back up, and heard footsteps. Having already killed a bear and enough wolves to make a very cozy coat, we grabbed our pistols and got ready for anything... except for the velociraptor that came trotting around the corner.

But as everyone knows, that wasn't the best part. No, the best part was entering into the lush junglescape seconds later and coming face to scaly, teeth-the-size-of-bananas-filled face with a lumbering Tyrannosaurus Rex, nature's finest human-eating machine. The next 30 seconds are blurry for most gamers, and typically involve wonder, excitement, panic, and (if you're lucky) a small cave just big enough for Lara to slip into. And possibly several reloads of the previous checkpoint.