2008's best games cost less than $20
A dozen fantastic titles, all priced under $20 (£10) a piece
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
ECHOCHROME
On PSN | Out Now (US) / 2008 (UK)
Though developed for PSN by Sony's own JAPAN Studio,EchoChromehas its roots in a little project called theOLE Coordinate System. It's a captivating journey into an MC Escher-inspired world, seeing you manipulating the structure of each level to guide a doll-like character to its goal.
In a similar vein to Fez, EchoChrome's boundaries are dictated by what you can see - spin a series of pillars around and they become a single pillar, or twist the world to bring two distant platforms into contact and form a single walkway. Both intriguing to watch and hypnotic to play, EchoChrome is a simply brilliant puzzler.Cost? Try $9.99, which ought to mean £5-£10.
PUZZLE QUEST: GALACTRIX
OnPC / XBLA| Out 2008
If you've ignored Puzzle Quest then you ignored an alarmingly good mesh of RPG-lite exploration and... well, Bejeweled. The casual webgame adored by millions of bored housewives forms the basis of Puzzle Quest's severely addicitive action, andGalactrixpropels the series into new territory - both in setting and in structure. We're sure it'll be at the same great price too, say 800 to 1200 Microsoft Points (roughly $10-$20or £6-£10).
Now tiles are hexagonal, and can be moved in six different directions - a fact that ought to set the heads of Puzzle Quest fans spinning at the possibilites. With the same RPG stylings (missions, parties, upgradable weaponry, etc.) Galactrix is basically a Bejeweled-powered Elite spin-off. What could be better?
ROBOTOLOGY
On PC / XBLA| Out 2008
Weekly digests, tales from the communities you love, and more
The image below illustrates the star of Robotology, the new project from N and N+ dev Metanet Software. The idea is straightforward - a 2D physics-based platformer starring a robot with a grappling hook - but what Metanet is suggesting sounds, frankly, awesome. N+ costs just 800 Microsoft Points (approx $10/£6) on XBLA so expect the same for Robotology.
The dev's blog posts may occasionally be impenetrable, what with the discussion of C++ techniques and so on, but the concept already sounds solid and exciting. You can download a very (very)early prototype, which uses the N framework, and it's already basic fun. When finished, we reckon Robotology will be one of 2008's greatest games.
For more independent games, check out theIndie Games blog orThe Independent Gaming Source.
Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.


