There’s something very special about the process of old-fashioned, frame-by-frame, 2D animation. In the old days, the only way to get your animated character to wave his or her arm was to spend hours upon hours painstakingly crafting each frame and constantly readjusting your work to make sure everything flowed correctly. Now you just set a couple of keyframes and let a computer do it all for you. ...
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Numbers. Man, there must be millions of ‘em. Seems like every other game on the shelf has a number in it. Boy, I bet you could count to a hundred using just videogame titles and related items. Let’s see if I’m right. ...
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There are two editorial gold mines in the videogame-list business. The first is box art, because laughing at other people’s hard work gone awry is fantastically easy. Right behind those myriad articles about game packaging are lists devoted to poking fun at their very names – and we’re not afraid to go back to the well for another bit of fun. ...
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Has it really only been 12 months since the last avalanche of “Best Games of 200X” awards? Well, we all love a good list, and you won’t find a better barf bag of random praises than our own Platinum Chalice awards, the place to have someone else’s gaming opinions shoved upon you. How important are these awards? So important. Real important. What do the other guys have, gold trophies? Screw that. ...
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Bad decisions, bad timing and PR-mageddon. They've got no-one to blame but themselves. ...
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Ever since the Xbox 360 arrived three years ago, the so-called next-gen era of gaming has been depressingly devoid of beautiful games. We’re not talking graphics, mind, we’re talking colors. ...
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Every character's redrawn end sequence in one video. ...
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We'll be honest - most of these characters are from the Street Fighter III series. The games introduced a 12-year-old's sketch book worth of extraordinarily absurd bogeymen and we'll never forgive them. Okay, maybe we will, but we're still going to point and laugh.Of course, not all of Capcom's bizarre deviations occurred in SF III - there's plenty of awful character design in the series to ridicule, and we've collected the best of the worst ...
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About 15 years ago you couldn't set foot into an arcade without elbowing your way through a busting throng of Street Fighter II experts. Hell you might have been one yourself. Maybe you missed the arcade takeover and caught the games on SNES or PlayStation years later. Either way, you spent hours honing your combos to laser-like precision. But since those glory days, chances are your animation-interrupting attacks have softened somewhat, and ...
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Beautiful, deadly, and pigtailed: Cammy is the second female character to appear in the Street Fighter series. Though perhaps not as widely acknowledged by the mainstream as Chun-Li, the amnesic young warrior is a fan favorite, and has left her footprint eternally in the Street Fighter series. This is her legacy. ...
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Ken and Ryu are cultural icons. Mention their names and even someone with only cursory knowledge of 90's pop culture will know who you're talking about. Ten years after Street Fighter III, Street Fighter IV is about to cement the duo into the collective consciousness of a new generation. In celebration, we're taking a look at how the legendary duo became legends in the first place... ...
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When it hit arcades back in 1991, Street Fighter II: The World Warrior instantly perfected two things: balanced martial-arts fighting that let players choose from a variety of wildly different styles, and trash talking. Arcade gamers at the time didn't even need to insult their would-be challengers after brutalizing them onscreen; their characters did it for them, delivering the dis with a finesse that soon became legendary. For Street Fighter ...
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Super Street Fighter II Turbo: HD remix is going to be something very special. The best one-on-one fighting game ever made, made even better? We'll take half a dozen, and be quick about it.
Game designer and long-time Street Fighter player David Sirlin is the man in charge of the reworking duties, and we recently talked to him about what the series means, and why it's such a classic of gaming. ...
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Good cosplayers put weeks of hard work and sizeable amounts of money into their projects, and ensure that their depictions of videogame characters are never short of flawless. Bad cosplayers however... ...
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It's seventeen years after Street Fighter II. Games have gone 3D, HD, analogue and online, but still Street Fighter is the best and most important fighting game series around. With the new HD remix of Super Turbo on the way along with the stunning-looking SFIV, we examine just why that is. ...
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