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Ninja Gaiden II

Also known as: Ninja Gaiden 2

The original ninja-gasm, now with 110% more blood... and less ninja

There’s a severe lack of ninjas to fight in most levels, and later on you mostly find them paired off with bosses or ridiculously powerful mechs (at that point, they’re sporting rocket launchers in lieu of ninja weapons). Luckily, there’s no shortage of bosses to make up for the missing ninja brawls, but that’s like rejoicing over a kick to the groin. For anyone who tore out their hair over Alma in the first Ninja Gaiden, get ready to grab your ankles again, because even on Path of the Acolyte, Ninja Gaiden 2 bosses are horribly hard and as plentiful as Halloween candy on the first of November.

Most of the time, you’ll encounter more than one boss per level and not always in the standard mini-boss-before-big-boss formula. And, strangely, human bosses (or human-shaped bosses) seem to be easier to beat than ginormous monster bosses that require some sort of dominant strategy instead of a giddy hack and slash blitz. One chapter has you slog through the entire level before encountering a balls-hard boss that’s crucial to the story line - and once you beat him, you’re dropped into a second boss fight with a monster that’s a billion times more difficult than the story-related boss. Did we mention that you don’t get to save after the first boss fight? And that not all boss fights, should you fail them, restart you at the boss?

It’s little injustices like these that will start to grate on even the most hardcore Ninja Gaiden fan. Sure, you get healed completely at save points (the first time you use them, anyway), and your heath can partially regenerate when you clear an area of enemies - but these bones that the game throws us don’t add up to much in the face of the punishing difficulty. Tack onto that the technical flaws detailed in the next paragraph, and after your fourteenth attempt on the same boss, you’ll begin to wonder why they call Ninja Gaiden 2 a “game” instead of “work”.

Loving or hating the difficulty aside, you can’t mince words when it comes to the camera sucking. It frequently gets stuck behind enemies so that you can’t see where you are, what you’re doing and who the hell is killing you. Similarly, the graphics could use some of the TLC that made it into the combat. While the gore is all vivid and cool-looking, the majority of the level backgrounds are about as interesting as toenail clippings. The linear path story takes you through places like South America’s jungles, underwater ruins and flying airships where Ryu has plenty of opportunities to slice and dice everything from robots to insects. But most of these places look either fugly or boring (New York City hasn’t been this dull since PS2 graphics were next-gen). There are only a handful of car or NPC models used throughout the game and for all the semi-sci-fi flavor (this is set in the near-future, right?), the environments aren’t as stylized as the combat. And with the exception of the optional challenge levels (only found on Path of the Warrior difficulty or above), there’s no reason for exploring them.

Ninja Gaiden 2 is split between awesome combat and lackluster game design (come on, Ryu’s a ninja - why does he have to go find all these damn keys when there are windows to be snuck through?). If it was nothing but a blood drenched murderfest, we would happily let Ninja Gaiden 2 be the final chapter in the series. But this swan song misses some key notes with those camera bugs; and even if we could accept that the game is “supposed” to be hard and we’re “supposed” to enjoy having our asses handed to us, we can’t figure out why the environments look so last-gen and why it’s supposed to be fun to have our blood pressure jacked up a few points with each superfluous boss fight.

 
5 Comments
Order Comments: Newest First | Oldest First
renjii117  - 9 months 12 days ago 
i loved this game. didnt love the big robots that looked like they were out of an aliens movie (esspecialy when a bunch of guys with rockets were firing at me at the same time) and the armadillo made me laugh. after everything ive killed with ryu including the emporer i couldnt help but laugh in frustration everytime i couldnt outrun the blast
TVC613  - 8 months 27 days ago 
This game doesn't deserve the negative comments most critics give it. People complain of it being to hard, but it's their fault that they either didn't look at reviews or ignored them. Ninja Gaiden has always been a hard series, but this is the first game where it completely effected the review.
jimsondanet  - 8 months 4 days ago 
well i played ng on the ps2 an yea dufficult as hell but the plus is that it forces you to become highly aware and focused on your surroundings and dosent allow for frantic mashing
after havin it handed to me by numbchuck dude a few times i finally hit the zone and handed him his ass on silver platter and it felt awesome!!! almost had fat silver dude sorted but i was demoralized by a more linear an less spectacular tactics
Native-307  - 7 months 28 days ago 
yo dudes i dont care if your into any other kind of gamez but if you really want a challenge i mean if your up to the task and not a pussy critic getting mad you should get ninja gaiden deuce. one of the best ninja games ever. and note to the renjii dude ITS IMPOSSIBLE TO OUTRUN THE BLAST OF THE ARMADILLO instead of wasting a rebirth you just need to use a ninpo right b4 it explodes savez u a lot of essence. (that tip i found out was stupid cuz i wuz about to give up but i just pushed all the buttons and used a ninpo. i wuz suprised to see i was still alive)
sofaku  - 2 months 19 days ago 
its an awsome game as far as the levels go but i can't f***king stand the bosses. i acually would have given this a higher score despite the impossible bosses
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The Knowledge
Ninja Gaiden II
Ninja Gaiden II

Genre: Action
Expected release date: 06/03/2008
Published by: Microsoft
Developed by: Tecmo, Team Ninja
Franchise: Ninja Gaiden