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Nov 20, 2007
Sadly, in most real-time strategy games, the differences between the various factions are largely skin deep. Oh, one might be better at mining resources and the other might have a defensive boost; but by and large, each side fights quite similarly.
Not so in Universe at War: Earth Assault. Here, you've got three sides that are completely different from one another. One is all about building giant spider tanks instead of a traditional base, another can create hordes of small-scale units and essentially teleport them around the map and a third tosses traditional resource gathering on its head.
To master this creative RTS, you're going to need some serious inside intel. Here it is.
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