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26 comments

  • cgriff63 - May 18, 2014 7:43 a.m.

    How about being able to fall thousands of feet into a body of water without suffering the slightest injury.
  • Kasaix - May 17, 2014 8:11 p.m.

    There's the incredible stamina. Many are able to run or swim forever without showing signs of exhaustion.
  • greg-suarez - April 25, 2014 8:06 a.m.

    How about mass murder with no repercussions? Hero characters like Nathan Drake, Lara Croft and even Spider-Man will tear through a game shooting and exploding everything that moves, and no one bats an eye. In The Amazing Spider-Man game that came out a few years ago, you would take down a giant Oscorp robot after a furious battle by riding it down to street level, while cars would fly around and explode when they hit the pavement. There had to be people in them.
  • ahmed-aldeghaither - April 22, 2014 4:16 p.m.

    I completely agree with you, the game becomes more enjoyable if it is not too realistic because I want to play as a game not a real life situation!! It might seem more exciting to others if it’s 100 realistic but it doesn’t work for me. I bought a game, and I want to enjoy it…
  • gary-gary - April 21, 2014 2:55 a.m.

    For the record, Sonic the Hedgehog eats Chilli-Dogs
  • jonathan-nielsen - April 17, 2014 9:49 a.m.

    In the AC Series Defense, in the time of Ezio, Altair, Edward, and Conway, they have to technically drink alcohol. There was no real clean water half the time. I mean you see them drinking rum, whine, some type of alcoholic beverage. But I can't say much for the first Assassins Creed game :( played the beginning but sadly never finished it
  • XxOzymandiasxX - April 16, 2014 5:20 p.m.

    Oblivion made you have to repair weapons because they got weak/dull...
  • Chayzr - April 16, 2014 1:01 a.m.

    There's also the fact that in most games you can run indefinitely without getting tired. Even in cities you'll run where in real life you'd be walking, not because you don't care that you're wasting time that way but because it's the natural mode of movement except for short periods when you have a specific reason to hurry.
  • zay313 - April 15, 2014 2:49 p.m.

    Don't forget shooting explosive barrels. I think mythbusters proved that wouldn't work.
  • universaltofu - April 14, 2014 7:48 p.m.

    I got that same thing in Diablo, I didn't even realize it was my character farting toxic clouds until I was idle for a minute. I'm looking at my wizard like, you just don't understand the gravity of the situation do you?
  • pl4y4h - April 14, 2014 7:34 p.m.

    The whole, "every character in any game with guns knows how to reload quickly and efficiently" thing is something I've always wondered about. Sure for military characters it makes sense, but an average guy off the street probably won't know how to work a gun correctly the first time they use it
  • cbrinkmann1981 - April 14, 2014 6:50 p.m.

    Duel wielding guns. I mean, seriously. Have you ever seen a single soldier, police officer or sharp shooter actively firing two guns, one in each hand? No you haven't, and you won't, because not only will you never actually hit anything, to actually have both weapons out means you're exposing more of your body to incoming fire, and those guys who are firing one gun with two hands are going to absolutely shred your body with their much more accurate shots. Just Google "cracked spectaculary bad ideas hollywood badass" and read the article. But in a video game setting where bullets always fly perfectly straight regardless of wind direction, it works.
  • iain-morrison - April 15, 2014 5:04 a.m.

    Actually, I have see a video of a soldier firing two guns, one in each hand. There is a video on Youtube of an American soldier firing two M-249 SAWs at the same time. Granted, he was messing about, but he still did it. Oh, and there are several examples of soldiers firing two pistols in battle...although pretty much always in dire circumstamces. One of the occurrences was during the Battle of the Ia Drang Valley. An M60 light machine gun crew were surrounded by NVA. The loader got killed, and the gunner ran out of ammo fpr his machine gun. He drew his Colt M1911, and picked up the sidearm of his fallen comrade, before using them to fend off an NVA assault.
  • iain-morrison - April 15, 2014 5:09 a.m.

    *seen *circumstances *off Banana fingers on my phone! :-)
  • shawksta - April 14, 2014 5:16 p.m.

    Neat article, the idea of realistic things in games not being real isnt something wow to explore but you did go for interesting points, especially the gun cleaning and sword sharpening.
  • TheGooseinator - April 14, 2014 5:02 p.m.

    It feels like you guys write a new version of this list every week, but I appreciate the update. I always imagined that space marines like Master Chief and Samus just had portable bathrooms built into their suits. Those things must be a pain to take off.
  • theguyinthecloset - April 14, 2014 4:53 p.m.

    I really liked the exception to #7 in FarCry 2.
  • Trollkitten - April 14, 2014 3:13 p.m.

    Sonic eats chili dogs. Canon.
  • garnsr - April 14, 2014 2:39 p.m.

    Remembering everything you've done is supposed the be the great leap in AI this generation, isn't it? Some games do it to some degree, but you're never really sure if the next group of enemies you try to run by in a GTA, Assassin's Creed, or Infamous game will recognize you and attack, or only attack if you do something that makes them think, "Oh yeah, there's this guy running around butchering people, the fact that this guy's attacking everyone reminds me that he is the guy!"
  • GamesRadarCollanderCooper - April 14, 2014 1:37 p.m.

    These lists are getting lazier and lazier.

Showing 1-20 of 26 comments

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