The Old Republic lets you fall in love with your companions

Anyone who wished that BioWare was working on another Knights of the Old Republic title instead of an MMO, should check out the latest update on the official Star Wars: The Old Republic site. The update covers the game’s companion system, which sounds a lot like something you’d expect from a singleplayer RPG, like KotOR or Dragon Age: Origins.

If you haven’t been following BioWare’s regular updates, players will meet multiple companion characters that will join your cause over the course of the game. They sound less like traditional MMO pets or battle escorts - like the mercenary NPCs featured in games such as Diablo II or Guild Wars - and more like full-fledged party members that will affect dialogue options and how story arcs play out. Here’s the most interesting bit of info from today’s update:

“While traveling the galaxy, your Companion Characters will provide commentary, information on plots and directions to points of interest-- all from their own unique perspectives. Companion Characters may act as your conscience, and try to influence your decisions. In turn, you will influence them, and change how they develop as the story progresses. Based on your choices, some Companions will become your closest friends, others may become your lovers, and a few may even become your enemies!”

We love the idea of romancing our companions and making enemies with them. We've already seen how BioWare's stylized dialogue options already make NPCs so much more engaging than the empty quest bots we're used to seeing in MMOs. So, here's hoping that the companion system will make add even more depth to the game's plot and characters.

The update also introduces the companion character Vette (pictured above on the right). The Twi’lek is a former slave, who went on to work for a legendary pirate lord. The official character description of Vette reminds us of Mission from the first KotOR; it says “An unquenchable spark, Vette is older than her years but far from mature, delighting in silly pranks and always ready to laugh at people who think to much of themselves.”

Above: We think it’d be interesting to become lovers with the muscle bound monstrosity on the left

May 28, 2010


  • Rika - June 1, 2010 5:53 a.m.

    I like the idea of forming different potential relationships with the companion characters, as either friends enemies, or lovers, but I'm a little iffy on how it will fit into the rest of this game.
  • Hinro - May 31, 2010 5:48 p.m.

    @ reveffect they have unofficially announced pvp. Also they seem to have been hinting at the fact that some of the planets will be used as just pvp. For example Hoth. I highly doubt that there will be any important missions on Hoth and it has been said that there are a lot of crashed star ships from both sides of the war (including prototypes that could potentially turn the tides of battle). I see that Hoth will be a planet that you can probably capture for what ever side you're battling for. BioWare has yet to let me down when it comes to a game and I will definitely buy this game. I'm not even a fan of MMO and I still want to buy it.
  • Willis916 - May 30, 2010 9:09 p.m.

    i want them to HD-ifi original KOTOR and put it on the 360 (maybe multiplayer too :D) it would make meh dreams come true
  • BIoodBIade - May 30, 2010 3 a.m.

    this game is starting to look good!!!!
  • super2j - May 29, 2010 6:17 a.m.

    from day one the only thing that got me excited was pvp. the idea of it was cool and everything else i heard about story and choices were icing on the cake. but i am a very cheap gamer(note i bought mario galaxy 2 and red dead a few days apart). If this game is going to put a monthly fee, i may have to miss out. This will be unfortunate. i dont think any of you need to worry about the game itself. BIOWARE is a smart company, they will probably get the balance of mmo to rpg right.
  • reveffect - May 29, 2010 3:06 a.m.

    I know exactly how you feel firestorm. This really does look like it's KOTOR 3 with co-op thrown in instead of an mmo, adding in companions that work similarly to companions in other sp bioware games just makes it seem less and less like an mmo. I know that they are trying to do something new in the mmo genre but they are leaving out a lot of things that make an mmo an mmo except for the monthly subscription. They haven't even talked about including any pvp, I mean I haven't read anything about them including it yet. But all that aside I still can't wait for them to release this game.
  • Fiirestorm21 - May 29, 2010 2:37 a.m.

    I'm still worried BioWare is just making KOTOR with online co-op instead of an MMO with strong story-based components. Which would be fine, except you know they're likely going to be slapping a monthly subscription fee on it. If I'm going to pay a sub free for it, I want it to be justified. So I guess if anything I'm the opposite of the game referenced at the beginning of the article. Again, don't really want another WoW clone, but it has a lot of MMO elements to add on before it becomes that Show us something meaningful, BioWare.
  • NightlordKrusnik - May 28, 2010 11:53 p.m.

    YES i cannot wait for it to come out

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