Super Street Fighter II Turbo HD Remix - Xbox Live Arcade review

  • Making button mashers disconnect out of frustration
  • Quarter Mode brings back thrill of arcade days
  • Shameful defeat by true combo masters
  • No car stage for us to smash
  • Dan doesn't belong in game but we don't care
  • Whiny crybabies who complain too much in voice chat

There was a time when Street Fighter II machines lined the halls of dimly lit smoke-filled arcades. It was there that crowds gathered to watch titans clash. Remember the sneaky Guile player? Always crouching and constantly cornering, he was ready to throw up a Flash Kick every time you tried to break free from his never-ending barrage of sweeps and Sonic Booms. There was also the infallible Ryu, the clairvoyant who seemed to know exactly when to slap you in the face with a Hadouken and when to send you flying with a perfectly timed Dragon Punch.  It was a time when arcades felt more alive than ever, and nothing beat the rush from the anticipation that followed once you carefully placed your quarter on the cabinet’s dashboard to say, “I got next.”

Above: Everything looks great in Turbo HD, including Chun Li’s high kicks. Astute fans will also recognize the guy choking his chicken in the background on the left

Those days are dead now. They died when arcades in small towns and suburbs closed shop as gamers moved the battle to their homes on consoles. Enter Super Street Fighter II Turbo HD Remix for Xbox LIVE Arcade and the Playstation Network. This game is much more than an everyday remake. From its gorgeous visual overhaul to the remixed soundtrack and rebalanced gameplay, Turbo HD is chock full of fan service that will be sure to please even the pickiest Street Fighter connoisseurs.

The game looks great on standard definition televisions, but the gorgeous redrawn sprites truly shine in high definition on a widescreen display. There’s a hint of Street Fighter Alpha’s anime-ish art style mixed in with the burly look of the original Street Fighter II in Turbo HD, and it works. The vivid colors are vibrant and the smooth animations flow like fine wine. Watching Ken pull off his dreaded throw move, where he repeatedly knees his opponent in the chest, is more pleasurable to watch than ever.

Above: Watching Akuma slide across the screen when he teleports or activates his Raging Demon finisher is terrifying

Capcom has covered just about every base when it comes to settings, modes and features. Turbo HD offers Player vs. CPU, Player vs. Player online, and Player vs. Player on the same console. Worldwide leader boards that track your win/loss ratio and other stats like the number of perfect wins and throws further sweeten the deal.

But it’s the online Quarter Match Mode that makes Turbo HD such a joy to play. You can either start a lobby yourself or join one that’s already in session. Each lobby holds up to six players, with everyone watching the top-ranked player defend his spot against the current challenger. The winner holds his place and the loser moves down to the back of the line. Hearing the spectators comment on fighting styles and talk trash while the two players battle is great fun. This is where Turbo HD manages to bring back the thrill of those glorious arcade days, the ones where you got to humiliate button mashers and had the pleasure to play against true masters before an audience of friends and strangers.

Above: The 360's mushy D-pad is worthless, but the thumbstick works fine. The PS3 controller feels great. But for the best experience, get an arcade stick

Unlike so many remakes of classic fighters, Turbo HD has soul. You can see it in detailed visuals, crafted by the awesome artists at Udon. You can hear it in the new remixed soundtrack, developed with the help of fans from Overclocked Remix. And you can feel it when you begin noticing the finer tweaks in Turbo HD’s special Rebalanced Mode, which was created with the help of some of the world’s top-ranked Street Fighter players. Capcom has reached out to its fanbase to deliver the kind of game Street Fighter fans want, and it shows in every pixel. For the reasonable price of $14.99 or 1200 MS points, we can’t recommend Super Street Fighter II Turbo HD Remix enough. It’s definitely a must-have title for any self-respecting fighting fan. Period.

Nov 25, 2008

More Info

Release date: Nov 26 2008 - Xbox 360 (US)
Available Platforms: Xbox 360
Genre: Fighting
Published by: Capcom
Developed by: Backbone Entertainment
Franchise: Street Fighter
ESRB Rating:
Teen: Violence, Mild Suggestive Themes, Mild Blood


  • Tomsta666 - November 26, 2008 11:33 p.m.

    For all the flashy new visuals it has, It's just Street Fighter. The same as you've had it for the last 20 odd years... Worth £15? maybe, maybe not.
  • twishart - November 26, 2008 12:28 a.m.

    Good lord I can't wait for this to drop. I'll need to track down an arcade stick though...
  • RebornKusabi - December 2, 2008 2:25 a.m.

    I think what the author meant is that he kinda wished Dan was in this game.
  • Bad_Worry - November 28, 2008 1:21 p.m.

    Nobody has mentioned the fact that the review says "Dan doesn't belong in game". How do you pick him? Anyone know?
  • Tomsta666 - November 28, 2008 3:25 a.m.

    Of course I did. I know that this is a "from the ground up" remake. Believe me, I was all over this as soon it released. My point though, was that while it looks nice, it's just the same gameplay it's always had. If you've ever played the the Japan only remake of SSF2T for the Dreamcast you'll know that the gameplay on that is just as good, and that game is 8 years old now. You mentioned the rebalancing, it's not really that noticable. The online play was an excellent touch though and definately takes it into the 00's. I'm not hating on the game, I love Street Fighter always have, always will do.
  • jmtinfinitet - November 27, 2008 12:23 p.m.

    Tomsta666, did you even read the last paragraph of the review? The art is re-done by Udon, remixed soundtrack by Overclocked Remix, and Rebalanced mode created and fine tuned by the some of the worlds top street fighter players. Since when did my 20 year old street fighter work online to connect to any player? This street fighter is on xbox live buddy, not the same AT ALL.
  • Defguru7777 - November 26, 2008 2:55 a.m.

    Looks good. Wish I had MS Points.

Showing 1-7 of 7 comments

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