Stabbing through Killzone 2

Like most of the gaming press, we’ve been taking some time lately to trudge through a pre-release copy of Killzone 2, and – in a shocking twist for a game that’s under tremendous pressure to be good – it’s pretty good. However, in our early attempts to play the game berserker he-man style (usually tantamount to suicide in any shooter that features a “cover” button), we found an interesting flaw that pops up mainly in Killzone 2’s early levels.


On Normal difficulty, the red-eyed Helghast stormtroopers are pretty formidable opponents – if you try to take them on from a distance, with a gun. But if you instead opt to whip out protagonist Sev’s one-hit-kill knife and just charge at them like a maniac, they won’t know what to do. Sometimes they’ll open fire, plugging you with a few bullets that you’ll easily shrug off, thanks to Sev’s unnaturally high endurance and (now standard) ability to heal just by not being shot for a little while. Other times, they’ll turn tail and try to run away. Whatever they try to do, they’re usually easy prey, even when you’re faced with a bunch of them at once, and you may find those early levels are much easier if you ignore guns completely and just go all Jason Voorhees on everything that moves.

As evidence, we’ve put together a highlight reel of a knife-only run through the first level:

Is the unbalanced knife-fighting an intentional perk, or just an oversight that’ll be corrected before release? It’s hard to be sure at this point, especially considering that the “tactic” is an excellent way to get killed while fighting the tougher, smarter enemies later in the game. Whatever the case, it’s just brutally gratifying enough that we’ve decided we don’t really have a problem with it.

Jan 8, 2009

Killzone 2: What the reviews will say 
The good and the bad bits that’ll determine the scores for Sony’s biggest shooter

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  • TaffyApple - January 13, 2009 5:15 p.m.

    @usnscahill lets not go into the ones sony got off microsoft. and shooters are just fine on ps3 you have to play them to know what there like. and all those slating this article why bother its not actually going to affect the sales of the game in a bad way it might actuallly help, guerilla may see this and change it. i think its pretty funny, and still cant wait to get my hands on it and give it a go after being killed a few times, and yeh you can do it on other games but being able to watch the enemy try and run away a few times is funny.
  • grognard66 - January 13, 2009 12:41 p.m.

    @hardcore_game1990 - I've had a PS3 since 12/31/06 and also have a PS2, PSP and Sony receiver. I've been a hardcore gamer literally since Pong came out so have a different perspective than many kids on these boards. I've seen so many companies come and go in this industry, that I've learned how foolish it is to become attached or act as an advocate for any of them. Many have their moment in the sun, and I buy them all because I can and I want to be able to play any game that catches my eye, but I won't be an apologist for any of them. I call it the way I see it.
  • manloveschaos - January 13, 2009 5:01 a.m.

    Nice try at funny, but I don't think you caught the drift. I'm not talking about Killzone 2 at all, but game journalism on the whole: it's nothing but hivemind. I don't care whether you're inside, outside, or on top; it's pretty obvious.
  • CoD_22 - January 12, 2009 6:53 p.m.

    that would be kinda a big thing to leave out (or in) cuz no gijoe, i dont think it would work in a real war and for a shooter thats trying to be realistic (albeit with aliens) its a pretty big mistake
  • timp123 - January 12, 2009 10:05 a.m.

    Gamesradar state that "it’s just brutally gratifying enough that we’ve decided we don’t really have a problem with it." They aren't being biased, people should read the article before naming names
  • usnscahill - January 12, 2009 7:32 a.m.

    hah what do you expect when they give a shooter to ps3 owners, leave the shooters to xbox boys, go play madden and final fantasy, oh wait we took that too...
  • GamesRadarShanePatterson - January 12, 2009 4:54 a.m.

    it is a hivemind? oh! perhaps you mean it's a business decision to cover the freshest topics of discussion? hmm, i guess from the outside you know it all, manloveschaos.
  • manloveschaos - January 12, 2009 12:41 a.m.

    GamesRadarShanePatterson: While I agree you guys aren't overly nit-picky, to say that there is no hivemind is silly. Seriously, game journalism is nothing but hive mind. Doesn't really matter though, it's not like you guys do your own reviews or anything. osnap
  • EvilInkarnate - January 11, 2009 2:09 p.m.

    @ Shane: I appreciate a real preview by the way. Every other site previews a game and makes it seem like it's gonna be God's next gift to gamers, then when you play it it sucks. So I applaud you for stating what a preview should be. And to the guys sweatin this game, he didn't say anything bad about the game anyway. Sheesh...
  • GamesRadarShanePatterson - January 9, 2009 7:34 p.m.

    I don't understand the claim that we're nitpicking a game that isn't even out. That's what previews are (or should be). We play games early and if AI isn't up to snuff, we say so. Y'know, to let you all know how it's shaping up. Also, reviewable copies have been sent out (which we have in our possession and have been playing). To say that we're being unfair with a reviewable copy of the game is just kind of naive. PlayStation The Official Magazine's review appears this month, so clearly the game is finished. In fact, we've been playing with the copy they used for the review. Here's something else: I'm really looking forward to the game. I am. I played a little bit the other day when Mikel said "Hey, try using just the knife." And that's what I did... for 20 minutes. All I did was use the knife. It's just interesting to note that I had relatively little problems slashing my way through the game - up until I was lit up by a force of 8 bad guys. It's just kind of bullshit to claim that a staff of people are "aligned" to any particular game, Halo, CoD or otherwise. There's no Hivemind present. Every game has its flaws and because Killzone 2 is one of the next big games to come out, we decided to poke fun at some of the interesting quirks with it. Lighten up.
  • MilitaryRaiden - January 9, 2009 6:43 p.m.

    KILLZONE'S slashing doesn't seem to be as rewarding as Call of duty 4's stabbing - not nearly as... Hope that this turns out to be a good one because as much as Sony hass promised over the last couple of years about "Ps3's potential" some of us are still awaiting to be awestruck... Meanwhile Home and that sorry excuse of an online service leaves much to be desired and I'm just glad that I've waited for ps3's latest price drop before buying something which ultimately sits there and gathers dust unless I want to see a bluray or play a couple of games offline.
  • warlord09 - January 9, 2009 4:21 p.m.

    I could do this in COD4? Why the fuck do we need a new story about it!?
  • Jaces - January 9, 2009 3:02 p.m.

    Who the hell cares what they think, I'm buying this no matter what anyone says. I've yet to be wrong about a game I've bought so aside from the "flaws" this is still a buy for me.
  • Spybreak8 - January 9, 2009 5:49 a.m.

    hehe, add in some alternative music and you've got Rambo: The Video Game?! That's awesome, I love little observations like this in games.
  • vic88 - January 9, 2009 5:36 a.m.

    @GIjoe01 I to thought it was funny how the helgast react, but some people can't take a joke
  • John-117 - January 9, 2009 3:24 a.m.

    @John-117 *looked like you were going to die a few times* not "do a few times". Besides that looks like it's a blast to play, this Resident Evil 5, and SF4 can't come soon enough.
  • Jacob816 - January 9, 2009 2:33 a.m.

    What trophy did you get?
  • GIJoe01 - January 9, 2009 2:32 a.m.

    Does no one else just see that it's funny? The Hellghast are just like 'wtf' when you run up to them like they never expected it. I wonder if that would work in a real war?
  • heartskuppy - January 9, 2009 1:59 a.m.

    i swear people don't even read anymore.
  • malcovich - January 9, 2009 1:55 a.m.

    GamesRadar, please explain why you have gone OUT OF THE WAY to try to convince your readers that Killzone 2 is going to be a bad game. I've never seen coverage for a game like this anywhere. Never before have I seen previewers trying to find any possible fault with a game and writing a whole article about it. Never before have I seen what is essentially a review based on unfinished code and an unfinished game trying to be passed off as a "pre-review". It's biased "journalism" like this that sets gaming journalism back and detracts credibility from people who try hard to push the medium forward.

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