SSS is an officially "NASA certified" venture, the culmination of five entire years of development and cooperation between game designers and real-life astronauts. And nowhere is the span of years more apparent than in the antiquated graphics. Of course, this doesn't matter much since the game has no problem rendering the clunky equipment of our aged space program. But the characters move awkwardly, banging their wrists around in spite of the blocky hands.
Tasks are carried out in the order they're assigned. This can be a painful process to witness as your crew will take forever to do something as simple as turning on a machine, floating rigidly about the cabin like disobedient amoebas.
Meaning no offense to the family of the game's producer, who appear to make up half of the game's voice cast, but the voice acting actually made us miss Simlish, the nonsensical language of The Sims world. SSS's astronauts will obnoxiously let you know of every little thing bothering them, and even juvenilely squabble amongst themselves. Settle down, scientists! And surprisingly, given their degrees in engineering and bioscience (viewable in their bios), your astronauts will electrocute themselves on plenty of occasions.