Sonic and the Secret Rings review

  • Sonic at blistering speeds
  • Complete homage to the good ol' days
  • Old school challenge
  • Some abilities are useles
  • Challenges requiring memorization
  • Going backwards

For a while we thought Sonic was a goner, a blue hedgehog-shaped smear on the tarmac of gaming history. With Sonic Team’s every attempted step forward, his scores plummeted down. Multiple characters exploring 3D environments? Big the Cat? Sonic with guns? With Secret Rings, the team has finally realized that the only way forwards is backwards. At breakneck speeds.

Filter him down into his purest form - the original Sonic on Genesis - and you’ll find little more than the urge to move forwards. Speedily moving from the left of the screen to the right, Sonic was about distance covered and little else. In Secret Rings this purity of motivation has been gloriously rediscovered, with Sonic sent zipping along, jumping obstacles and bopping the occasional baddie on the head like it was 1991.

Despite the 3D expanses visible in these screenshots, the game dictates how you progress with an invisible racing line that Sonic doggedly, or hedgehoggedly, adheres to. At first this is slightly befuddling. Preparing for incoming landscape only to see the blue bullet veer off in a new direction makes you feel a bit helpless, and with control largely limited to tilting the remote to steer, a few suspicions are raised of how much actual game playing is going on.

Spend some time in Sonic’s well-worn boots and these suspicions are unfounded. Any developer trying to capture speed has no choice but to take some freedom out of the player’s hands; left to our own devices it’s unlikely we’d find the most aesthetically pleasing or challenging route through the landscapes - and this is what Sonic Team achieves by putting the game on the rails.

More Info

Mar 02 2007 - Wii (UK)
Available Platforms: Wii
Genre: Action
Published by: Sega
Developed by: Sega
Franchise: Sonic the Hedgehog
ESRB Rating:
Rating Pending
PEGI Rating:


  • Mboy1100 - April 8, 2011 12:13 a.m.

    Bleh,the storyline I personally think was good...but the gameplay...not so much...all in all a decent game!
  • Metroidhunter32 - June 16, 2010 11:56 p.m.

    Some good stuff, but mostly it is made of odd design choices and irritation. I can get running through levels again to get extra stuff, but when I have to do it 3 times just to advance the story I get pissed. Also, having to slow down and charge a jump to get enough height for a homing attack? Bad call. I also find way to many cases with the end of the level in sight, run around a corner and get killed by a cactus that takes up 97% of the path forward and spend 3 tries getting past it. 6/10 from me. (I love the final boss though)
  • Narudude360 - June 26, 2009 9:11 p.m.

    Definetely the best Sonic game I have ever played since 2001. But I did like SR:ZG quite a bit if I try to ignore the half-assed attempt at a decent Wi-Fi mode.
  • didou221 - June 13, 2009 11:05 a.m.

    I actually liked this game a lot.
  • SPIKEtheHEDGEHOG - May 6, 2009 9:54 p.m.

    This game is great! It really gives you the 'fast-paced' feel that i loved in the older sonic games.
  • charley235 - April 3, 2009 2:38 a.m.

    this game was best sonic in awile, it was good not great
  • AA4596 - March 27, 2009 8:26 p.m.

    THis game sucks

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