Rock Band 2

Still top of the charts, even if it does feel more like an encore than a whole new album

Words: on November 10, 2008

If the first Rock Band was the opening leg of a full-blown concert tour, with four players living the rock and roll dream via color-coded buttons and plastic guitars, drums, and microphone, Rock Band 2 is like the final show of that same tour. It’s not radically different from its already brilliant predecessor (at least not yet), but everything is tighter and runs more smoothly, and there’s an explosive, extended encore.

Gameplay, for example, is almost the exact same massively fun shredfest you remember: Colored gems scroll down the screen in time with the music, you click buttons in time with the gems, somebody sings, and the crowd goes batshit. It’s totally euphoric.

Yes, we said “almost” - there are several very welcome tweaks, like the ability to switch instruments and even entire band members mid-career, a “no-fail” mode, and custom setlists. Bassists can have a full career now, and there’s an online-enabled battle of the bands that should prove marvelously addictive. There’s also a drum trainer that will teach you the basics of actual drumming, should you wish to exchange this virtual band with a real one someday. All good stuff, though it’s more the perfection of a wonderful existing formula, rather than a totally new one.

The new drums are wireless now and have a dozen barely perceptible improvements ranging from a slightly quieter sound to a kick pedal that stays put when you lift the kit. But they’re functionally the same – at least, until you tack on the optional, attachable cymbals. When you do, you'll get the option to hit the correspondingly-colored cymbal instead of the green, yellow, or blue pad whenever that color shows up.

The game knows what you're doing though, so during freestyle moments, you'll hear a cymbal sound for cymbal hits instead of a drum sound. It's cool, although here in the real world, the cymbals actually manage to be even louder than the drums when you thwack them. 

The new guitar is prettier, has marginally clickier buttons, a screwdriver-free battery compartment and a fantastic auto-calibrate sensor, but feels essentially the same. You can even use the drums and guitar from the first Rock Band and forego the new gear entirely – nice bit of help for the penny-conscious.

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Rock Band 2 (PS3)

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5 Comments
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  • cronoman66

    cronoman66  - 3 years, 3 months ago  - Report

    "nice way to get people to actually REAL the manual."

    Bit of a typo there :P

    I think RB blows GH out the water, it feels like the developer actually cares for its customer, Ironic as EA become less tyranical that Activision do the exact opposite
  • the_real_fluke

    the_real_fluke  - 3 years, 3 months ago  - Report

    *wind section
  • the_real_fluke

    the_real_fluke  - 3 years, 3 months ago  - Report

    question now is, will they release separate games like rock drummer or drummer hero? and what about the din section?
    man i cant wait till rock orchestra comes out
  • Kerfluffle

    Kerfluffle  - 3 years, 3 months ago  - Report

    w00t! second!
    Seriously, just write first and comment on the freakin game.

    Guitar Hero was close to Rock Band. I think it all comes down to preference. (and how much money youv'e got for video games)
  • LONGDONGpiChong

    LONGDONGpiChong  - 3 years, 3 months ago  - Report

    OMG finally a 10...WOOOW IM FIRST to comment im going to Disney land. I would like to thank my mom, dad, brother and gamesrader. I have really accomplished something and no longer need to play video games
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