The Order: 1886 briefly grabbed the spotlight at Sony's E3 press conference as a stylish steampunk thriller for PS4. Of course, by the end of the night everybody was gibbering about the console itself, so the PlayStation Blog caught up with developer Ready at Dawn to get under 1886's grimy surface streets.
First off, it's a linear, third-person action adventure with some kind of shooting. It takes place in an alternate London which is even more gaga about the Industrial Revolution than usual--as indicated by the airships on its horizon and the big, clanking guns on its heroes' backs. But its historical divergences will be more Assassin's Creed than Crimson Skies.
"Because this game is based in the real world, we wanted to feed off that and use some of the events, the people and the stuff that existed in that time to accentuate and bring our IP into a world that is believable," Ready at Dawn co-founder Ru Weerasuriya said.
Weerasuriya repeatedly referred to The Order as a "filmic experience," to the extent that it incorporates multiple camera lenses and grain effects.
"Games have a tendency sometimes to be too clean and crisp," he said. "We thrive in the dirt. We just love the fact that it feels dirty. It’s filmed in a very realistic way."
Ready At Dawn is best known for its PSP God of War titles Chains of Olympus and Ghost of Sparta. We'll see what it can do with a new world and a powerful home console.
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