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Noby Noby Boy review

Solid
AT A GLANCE
  • Katamari-like simplicity
  • Nice use of two analog sticks
  • Community effort
  • May prove too simple
  • Won't hold everyone's interest
  • No concrete goals

Like Linger in Shadows and Flower before it, Noby Noby Boy is a PSN game without missions, objectives, enemies – and some might say a point or a purpose. You’re either going to view it as one of the most addictive titles you’ll play all year, or a waste of money.

Whereas the Katamari games are all about rolling around and crashing over items to make your ball bigger, Noby Noby Boy is about slithering around and gobbling everything up, as well as stretching to gain extra length. The left stick moves the front part of your creature and the right stick controls the back end, while moving both ends in opposite directions stretches its entire body. As your body elongates you can pause the game at any time and upload how many extra meters you’ve added to a persistent character called GIRL. As other players add their growth, she elongates until she’s able to reach new planets. The best bit is you can zoom in along her body and see every player who has contributed.

As a measure of the game’s popularity, the moon level unlocked after just four days, which was well ahead of the fortnight estimate set by Namco Bandai. By the time you read this, we wouldn’t be surprised if Mars and at least one other planet have been unlocked. Other than 12 cheap Trophies, you need to get used to not being rewarded, there’s no score to beat, no way to die or win, and there’s no ‘challenge’. You’re playing it purely for the joy of playing it and that you’re part of a worldwide collective all combining to unlock new content. Still, at only few bucks, what have you got to lose?

Mar 11, 2009

More Info

Release date: Feb 19 2009 - PS3 (US)
Feb 19 2009 - PS3 (UK)
Available Platforms: PS3
Genre: Other Games/Compilations
Published by: Namco Bandai
Developed by: Namco Bandai
ESRB Rating:
Everyone: Comic Mischief
PEGI Rating:
3+

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6 comments

  • Jacob816 - March 11, 2009 10:26 p.m.

    Nice review. Only a month late.
  • DasavageJ - March 12, 2009 7:34 p.m.

    Nice Review GR. I've also got a small addition, EXCELLENT USE OF SIXAXIS FOR CAMERA CONTROL, its pure genious and should be used in many other PSN titles. P.S. feel sorry 4 you John-117, we even have PSN cards here in Germany for U.S. miltary people.
  • legodude666 - March 13, 2009 2:41 a.m.

    looks interesting.. I'm a huge katamari fan so i might pick this up.
  • Ultima - March 16, 2009 11:40 a.m.

    I love the fact that the Japanese make bonkers games. Without them I would get bored :)
  • John-117 - March 11, 2009 9:26 p.m.

    Well I'm sold, now if only Sony would sell us canadians PSN cards. So many games I'd want to buy, but unfortunately canadians can't get either pre-paid credit cards or psn cards. They'd get a huge surge in sales if they brought the cards over here, but as with the movie service it's TBA when we'll ever see them. Atleasst Wii and Microsoft points are here.
  • may.be.vital - March 12, 2009 3:37 a.m.

    Looks extremely simple..... but fun, and I can't help but love the graphics.

Showing 1-6 of 6 comments

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