While the story is light and terribly translated at times, the quests are rewarding enough (resource-wise) to keep you doing them, although you’ll get tired of random civilisations saying, “We are tired of your presence, give us some minerals.” You may even find yourself lapsing into a fugue state involving automatically blowing up anyone you meet, just to stop them complaining about you.
While this is isn’t a particularly original nor brilliant game, it’s fun once you get past the bomb of research and design that the game drops on you. Just don’t expect a tutorial that will explain how to play this game; trial and error are your friends. Once you’ve allied with them, Lost Empire: Immortals will be one too.
May 5, 2008