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Journey video preview

Haven’t yet seen the latest from Thatgamecompany in action? Then you’re in for a treat. Journey is exactly what its name describes: a trip, a sojourn, a movement from one place to another. It’s an art game, perhaps. It’s an indie game, for sure. But it’s also as fun as it is gorgeous.

 

The game starts off mysteriously enough: We are alone, in a desert setting, with nothing more than a pyramid-like structure off in the distance. So we move toward it. We can glide along the sand. We can “harmonize” with bits of cloth in the environment, which charges up our scarf, allowing us to leap and soar to greater heights. We can discover hidden bits and bobs that reveal secrets in this world.

But most important, we can, and will, encounter other players.

Here’s the difference: In Journey, these players will have no unique identifying factors. They’ll look just like us, and they’ll wander into our world, only one other player at a time. If we choose, we can “shout” at them, or jump a bit, or wander over. This other player can ignore us, wandering off, never to be seen again. Or this player can come along on our Journey. Maybe he or she will guide us to something we’d never seen before. Or maybe we’ll be the guide. Whatever the case, this is a shared experience that only exists within the game’s world, and only using the extremely limited vocabulary of the game’s handful of inputs. It’s up to each of us to decide how we share our Journey, and once we’re finished, we will be alone again.

It’s all about creating an emotional connection to another stranger via a shared experience. Journey will be out exclusively on PlayStation Network at an unspecified date (we’re guessing later this year or early next year).

 Aug. 31, 2011

6 comments

  • EliteBouncer - September 1, 2011 6:23 a.m.

    I don't think that it's fair to say that the game will suffer in the end. It may be more appropriate to say that your experience will suffer in the end. Its a different game with a different approach and not everyone responds to things the same. I'm really excited about this because I know the kind of thing I like. But I see stuff like Battlefield 3 and I get turned off. It isn't that I look at it and say, 'this game looks like sh*t!' I can look on and say, 'this doesn't look like it's for me.' If less people demanded every game behave similarly there might be a greater diversity in games.
  • EliteBouncer - September 1, 2011 6:22 a.m.

    I don't think that it's fair to say that the game will suffer in the end. It may be more appropriate to say that your experience will suffer in the end. Its a different game with a different approach and not everyone responds to things the same. I'm really excited about this because I know the kind of thing I like. But I see stuff like Battlefield 3 and I get turned off. It isn't that I look at it and say, "this game looks like sh*t!" I can look on and say, "this doesn't look like it's for me." If less people demanded every game behave similarly there might be a greater diversity in games.
  • alphaman - September 1, 2011 3:51 a.m.

    Will this be the game that gets me to purchase a PS3? Quite possibly.
  • garnsr - August 31, 2011 8:40 p.m.

    AAAARRRRGGGGHHHH!!!! Why do you keep tormenting us with this game, with no release date?! Damn you all!!!
  • Quillen - August 31, 2011 7:44 p.m.

    As much as I'm looking forward to this, I'm hoping for options to turn off the visiting players. Call me snobbish but I'd rather take my time exploring the world on my own, and if I have to get myself lost just to get rid of a clingy stranger I'll be disappointed.
  • CreedKotetsu - August 31, 2011 5:47 p.m.

    I don't like how heavy-handed they are with their 'vision'. Honestly, I'd LIKE to invite my brother withme, and I'd LIKE to control the camera with the right analog stick. They're being different for the sake of it and the game will suffer in the end.

Showing 1-6 of 6 comments

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