Skip to main content
GamesRadar+ GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • SFX
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
View
Trending
  • Summer Game Fest
  • New games for 2025
  • Upcoming Switch 2 games
  • Switch 2 stock

Recommended reading

Marvel Cosmic Invasion
Action Games I was already excited for Marvel Cosmic Invasion after the studio's incredible retro TMNT brawler, and 30 minutes of hands-on has me even more confident that the spirit of '90s arcade gaming is alive and well
A Doom: The Dark Ages Big Preview frame shows key art of the Doom Slayer tearing a horde of demons apart using the shield saw, super shotgun in his off-hand
FPS Games Big Preview: Doom: The Dark Ages – Exclusive access and hands-on impressions with the fiery FPS
Tron Catalyst screenshot
Action Games Tron: Catalyst feels like Deathloop and Hades had a baby in the Matrix and I'm hooked on it after just three hours
Marvel's Rivals
Third Person Shooters Marvel Rivals Vanguard mains say "there’s nothing we can do except hope a DPS can kill them" as the flyer meta dominates Season 2.5: "A tank exodus is probably not far from happening"
Phantom Squad
Third Person Shooters The chaos of Hotline Miami meets the intricate planning of Payday in this hostage-saving Steam Next Fest demo that's absolutely riffing on Die Hard
Batman/Superman: World's Finest #38
DC Comics Psychic ape villain Grodd is back with a new Legion of Doom and a plan to conquer the Earth in new Justice League event We Are Yesterday: "Let's make it not Gorilla City, but Gorilla Planet"
Helldivers 2
Third Person Shooters Helldivers 2's "ongoing merriment and sanctioned frivolity" following our victory over the Illuminate cut short with a new Major Order to defend from incoming Automaton attacks
  1. Games
  2. MMO
  3. Infinite Crisis

How Infinite Crisis' Doomsday Device will help you obliterate the opposition

Features
By Ryan Taljonick published 16 August 2013

We downright destroyed Flash and his pals as Nightmare Batman

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

A super-powered MOBA

A super-powered MOBA

Update: 8/16, with info on the new Coast City Marina map, which features the oh-so-lovely Doomsday Device map objective.

If you're a DC Comics fan, chances are you've debated such hot topics such as "who would win in a fight between Nightmare Batman and Gaslight Batman?" Well, it just so happens that we know the answer: Nightmare Batman, hands-down. Of course, that's entirely based on our hands-on experience with Turbine's upcoming Multiplayer Online Battle Arena (MOBA) Infinite Crisis, a DC Comics-themed game with playable champions that span DC's multiverse.

We've been playing around in closed beta for a while now, checking out everything on offer. And after several rounds in Infinite Crisis' Gotham Heights map, which is set up sort of like League of Legends' Dominion mode, we recently had the opportunity to check out a more traditional tower-based map called Coast City Marina. Infinite Crisis is easy to jump into if you're at all familiar with MOBAs, but this new map includes some neat layout decisions that will ultimately change the way you play. Read on to find out more.

Page 1 of 10
Page 1 of 10
Coastal City Marina is a two-lane map

Coastal City Marina is a two-lane map

Most MOBAs feature a traditional three-lane map in which each team must destroy the other's towers and base to win. While such a mode may eventually exist in Infinite Crisis, we've been having plenty of fun playing around in a two-lane variation of that in a map called Coastal City Marina. Here, the middle lane is removed. In its stead? A huge jungle, meaning the meta setup can support two junglers per team, which drastically affects the flow of a match.

To make things even more interesting, a series of three control points are gradually unlocked as the match progresses. Capturing these points empowers your minions, allowing them to push lanes on their own. The best feature, however, is the Doomsday Device, an often-contested objective in the center of the map. Destroying a powerful automated turret means your team can capture the device, essentially a humongous bomb, and use it on the enemy team. It packs a devastating punch, and merely having control of the Doomsday Device can deter the enemy team from initiating an attack, providing a wealth of strategic opportunities for your team.

Page 2 of 10
Page 2 of 10
There are multiple versions of each character--and each plays differently

There are multiple versions of each character--and each plays differently

As of now, 14 characters from the DC universe have been announced for the games roster: Batman, Nightmare Batman, Gaslight Batman, Joker, Gaslight Joker, Doomsday, Flash, Gaslight Catwoman, Green Lantern, Poison Ivy, Wonder Woman, Shazam, Cyborg, and Zatanna. Turbine said it plans on rolling out multiple variations of each character, spanning the DC multiverse. The "normal" versions of each character are based on the character designs from DC's "New 52" comic lineup.

Though we only got a chance to test drive one of the champions (Nightmare Batman, because Batman in vampire form is awesome), we had a fierce encounter with his Gaslight counterpart. Both Nightmare and Gaslight Batman are carry characters, meaning they deal insane amounts of damage. Whereas our Nightmare version relied on lifesteal abilities, attack speed buffs, and predominantly melee skills, Gaslight Batman did most of his damage from afar. For the record, we won that 1v1, and our end-of-match KDR sat at a healthy 15-3. Yep, Nightmare Batman rules.

Page 3 of 10
Page 3 of 10
...and they'll each have their own unique look

...and they'll each have their own unique look

You won't have to worry about confusing different variations of the same character, though, as each one looks drastically different. This is where Turbine's dedication to DC's multiverse really shines through, as the design of each character is well researched and reflective of the source material. So, too, are the abilities they possess.

Even though there were multiple Batmans and Jokers running around the battlefield, they were super easy to tell apart. My Nightmare Batman, for example, had long, sharp talons and looked like a humanoid bat, while the Gaslight version was decked out in steampunk gear. It really was awesome to see so many DC characters running around on screen fighting each other.

Page 4 of 10
Page 4 of 10
It's adopting a free-to-play model

It's adopting a free-to-play model

Though Infinite Crisis will be a free-to-play game, we're really not sure what model of monetization will exist. It's difficult to imagine there being drastically different skins for each of the characters when there are already multiple variations of the same character from different DC universes to begin with. That said, alternate costumes are how most MOBAs make their money, and with DC's penchant to give each universe's heroes and villains new costumes we'd be shocked if that wasn't at least part of the equation.

However, the developers were very adamant that the game will not offer a play-to-win model (as all F2P devs are), so we'll have to wait and see what eventually is available for purchase. Our guess? As with most MOBAs, you'll have the option to buy new champions or unlock them through play.

Page 5 of 10
Page 5 of 10
The environments can be slightly altered

The environments can be slightly altered

Some villains and superheroes are naturally stronger than others, and have the ability to pick up cars and toss them at opponents (which we were on the receiving end of--ouch), or rip lamp posts from the ground and swing them around like humongous baseball bats. During each match, a "catastrophic event" will occur around the halfway mark--in our case, a giant meteor crashed down from the heavens, altering the layout of the map and forcing us to rethink our movement strategies.

The goal, according to Turbine devs, is to make it feel as though youre actually controlling a superhero/villain fighting in an unstable world--which (hopefully) will make each match feel a bit more dynamic compared to the static maps on offer by other games in the genre.

Page 6 of 10
Page 6 of 10
There will be several different maps and game types

There will be several different maps and game types

We played a capture-point based map, called Gotham Heights, that featured five areas of control. While we've seen this setup in other MOBAs, we couldnt help but notice the surprising level of detail the map as a whole contained. The city streets were cracked beyond repair, with abandoned cars sprinkled throughout.

Seeing as winning the match depended on capturing and holding specific points, those were the areas where most of the fighting occurred, and the match was fairly fast-paced considering it ended in under 20 minutes. Turbine stated there will also be a traditional three-lane map at launch, as well as a new variation built around environmental destruction.

Page 7 of 10
Page 7 of 10
Most elements are very similar to the standard MOBA formula

Most elements are very similar to the standard MOBA formula

In practice, you wont find much to differentiate Infinite Crisis from other MOBAs aside from its DC Comics presentation and slightly modifiable environments. We killed piles of creeps, gaining experience points and gold--though the big difference here is that you'll gain currency for every hit you bestow upon an enemy versus killing them. Which meant our Nightmare Batman, a fast melee attacker, became even more effective at murder once we powered him up. Though we can't help but wonder what this will mean for balance between slow and fast-attacking champions.

Each character has five base skills, all of which can be upgraded, as can the power of your auto attack. Infinite Crisis introduces a pretty unique element in its "stolen powers" feature, though, which lets you borrow certain extra powers from your champions once you've played with them for a bit. Every character has two powers (think LoL's Summoner Spells) appropriate to its character. Love playing as Nightmare Batman (as we do), but wish you could grant him the ability to throw cars? Master Doomsday and transfer his superhuman strength. Problem solved.

Page 8 of 10
Page 8 of 10
Instead of items there are "Artifacts"

Instead of items there are "Artifacts"

During our match, we purchased artifacts, Infinite Crisis name for the items that increase your characters speed, power, and other attributes. While there were dozens of items to choose from, a recommended purchase option pops up each time you browse the artifact store; clicking the recommended pop-up window automatically purchases the best items for your specific character that you currently have the cash to obtain.

This made upgrades feel a bit mindless and arbitrary because you dont really have to think about what youre buying--though it's likely there for beginners that would just buy the recommended items anyway. There are likely to be alternative builds that are potentially more powerful than the recommended ones.

Page 9 of 10
Page 9 of 10
Gods among us

Gods among us

Honestly, we really hope the developers take advantage of the malleable environments they teased, as those elements will certainly help Infinite Crisis stand out. In any case, we had a blast with what we played, and are looking forward to seeing more. What are you hoping to see from the game? Any specific character additions? Let us know in the comments below!

And if you're looking for more great GDC news, check out 12 things you need to know about Metal Gear Solid 5: The Phantom Pain and 10 things you need to know about Battlefield 4.

Page 10 of 10
Page 10 of 10
TOPICS
DC Comics
CATEGORIES
PC Gaming Platforms
Ryan Taljonick
Ryan Taljonick
Social Links Navigation

Ryan was once the Executive Editor of GamesRadar, before moving into the world of games development. He worked as a Brand Manager at EA, and then at Bethesda Softworks, before moving to 2K. He briefly went back to EA and is now the Director of Global Marketing Strategy at 2K. 

See more PC Gaming Features
Read more
Marvel Cosmic Invasion
I was already excited for Marvel Cosmic Invasion after the studio's incredible retro TMNT brawler, and 30 minutes of hands-on has me even more confident that the spirit of '90s arcade gaming is alive and well
A Doom: The Dark Ages Big Preview frame shows key art of the Doom Slayer tearing a horde of demons apart using the shield saw, super shotgun in his off-hand
Big Preview: Doom: The Dark Ages – Exclusive access and hands-on impressions with the fiery FPS
Tron Catalyst screenshot
Tron: Catalyst feels like Deathloop and Hades had a baby in the Matrix and I'm hooked on it after just three hours
Marvel's Rivals
Marvel Rivals Vanguard mains say "there’s nothing we can do except hope a DPS can kill them" as the flyer meta dominates Season 2.5: "A tank exodus is probably not far from happening"
Phantom Squad
The chaos of Hotline Miami meets the intricate planning of Payday in this hostage-saving Steam Next Fest demo that's absolutely riffing on Die Hard
Batman/Superman: World's Finest #38
Psychic ape villain Grodd is back with a new Legion of Doom and a plan to conquer the Earth in new Justice League event We Are Yesterday: "Let's make it not Gorilla City, but Gorilla Planet"
Latest in MMO
Blizzard official World of Warcraft lo fi girl
After 4 years and 800k gold, World of Warcraft player claims the MMO's smelliest "World First" by collecting 10 million of a very specific fish: "I have no intention of ever getting rid of even a single one"
Roblox
With 21 million concurrent players, Roblox hit Grow a Garden is bigger than half of Steam combined, but players are already flooding another, far weirder competitor
The sandworm in Dune: Awakening
"Y'all are pathetic": Dune: Awakening players are using sandworms to kill their rivals in PvE-only areas, proving once more that nowhere on Arrakis is safe
Old School Runescape old man trailer
MMO community fears PvP bots have formed a "cartel" using false reports to get you banned if you kill them for their illegal loot, bringing Old School RuneScape's bot problem to a boil
Runescape Necromancy
MMO dev admits egregious microtransactions are "harming" its game, the player base "isn't really growing," and it's time to clean up: "The era of a tainted RuneScape 3 is coming to an end"
Dune: Awakening
Dune: Awakening players' wishes have been granted as the MMO's Deep Desert PvP endgame is now almost half PvE thanks to a new test patch
Latest in Features
Sean Gunn as Maxwell Lord in Peacemaker season 2 trailer
Maxwell Lord - The comic history of the villain who mind-controlled Superman and almost destroyed the Justice League
Hades 2 announcement trailer
70 hours later and with a full launch imminent, I already miss Hades 2 being in Early Access
Toothless, Miles Morales' Mask, Battle Droid with STAP, and Nike Dunk sets divided from each other by white lines, with a 'GamesRadar+ New Lego' badge in the middle
New Lego sets for July 2025, including the perfect gift I think fans will go nuts for
Jan sadly presses a hand on a screen that says 'deceased' in The Alters
The Alters has changed the way I play games for the better, and after 18 years I can finally finish Mass Effect
Sam balances across a ladder high up in the mountains in Death Stranding 2
Death Stranding 2 is my favorite online game this year, even though you never directly see any other players
Lee Jung-jae as Gi-hun in Squid Game season 3
The Squid Game season 3 finale is a crushing but ultimately hopeful conclusion – and I wouldn't have it any other way
  1. Sam fires at the ghost mech squid boss in Death Stranding 2: On the Beach
    1
    Death Stranding 2: On the Beach review: "This tarpunk delivery epic is more Metal Gear Solid than ever, for better and worse"
  2. 2
    Rematch review: "As with Rocket League, the just-one-more-game pull is magnetic"
  3. 3
    Tron: Catalyst review: "Disc slinging is a thrill in this gorgeous rendition of the series, but I'm let down by a time-loop story that falls flat"
  4. 4
    FBC: Firebreak review: "A disappointingly bland multiplayer FPS that's missing far too much of what made Control special"
  5. 5
    Dune: Awakening review: "Both extremely compelling and extraordinarily boring, sometimes at the same time – yet still a true Dune love letter"
  1. A T-rex in Jurassic World Rebirth
    1
    Jurassic World Rebirth Review: "An unscary sequel that needed a little more time in amber"
  2. 2
    M3GAN 2.0 review: "A bold sequel with a slightly underwhelming conclusion"
  3. 3
    28 Years Later Review: "Enough terror, splatter and suspense to satisfy”
  4. 4
    Predator: Killer of Killers review: "Great characters, thrilling action, and gorgeous Arcane-esque animation"
  5. 5
    From the World of John Wick: Ballerina review: "Brilliant action, even if the plot gives you a sense of déjà vu"
  1. Lee Jung-jae as Gi-hun in Squid Game season 3
    1
    Squid Game season 3 review: "A staggeringly excellent final season wraps up one of the greatest Netflix shows ever"
  2. 2
    Ironheart review: "A relic of Marvel's content-at-all-costs era"
  3. 3
    Star Trek: Strange New Worlds season 3 review: "The show's most assured run of episodes to date"
  4. 4
    Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling"
  5. 5
    Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...