A devilish new shooter shows us its demon tweaks

Animations for reloading and hand-to-hand combat were apparently motion-captured from a British Special Air Services soldier, but they look like every other reloading animation we've ever seen. The game is all viewed in third-person, much like Max Payne, but mouse-aiming makes it feel like a regular FPS. Although enemies seem rather characterless, some are equipped with cool rocket packs, popping up from stairwells when you least expect them. We'd guess the SAS guy didn't mo-cap those.


The longest-serving GR+ staffer, I was here when all this was just fields. I'm currently Reviews Editor but still find time to speedrun Sonic levels and make daft Photoshop articles.
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