As well as chaining combos and pulling off bone-breaking counters you can also use Nariko’s Super Stylin’ meter to kick ass. An inset of her health bar, this provides three devastating attacks. Firstly Nariko can perform a spine-dancing number on a single enemy. Or she can leap into the air, with the enemy impaled on her blades, slam to the ground and take out all those around her. Finally, she can break into a whirlwind attack wiping out everyone in the vicinity. And like the rest of the combat in Sword, these special moves look absolutely cracking, which is why you’ll find yourself methodically attacking enemies, chaining combos, waiting for that exact moment to pull off a nasty counter and filling up that bar for when you need it most.
Kai’s shot-focused missions help mix the gameplay up a bit, however, some of these missions do drag on - especially the one when we had to protect her father, Shen as he made his way across a bridge of Bohan’s troops. After you’ve launched an arrow, you’re thrown into “Aftertouch” mode - a bullet-time of sorts that allows you to control Kai’s arrows for pin-point accuracy.