You know how when you%26rsquo;re going through a traumatic experience, time seems to slow down as you take in the full horror of what%26rsquo;s happening? For the first five minutes, we sort of thought that was happening with George of the Jungle. It%26rsquo;s a side-scrolling platform game, but George bounces along (feet not touching the ground, of course) at such a slow-ass pace it%26rsquo;s almost like he%26rsquo;s deliberately trying to upset Sir Isaac Newton. When he pulls a block it seems to take forever: when he fights a gorilla it%26rsquo;s like watching %26lsquo;Rowdy%26rsquo; Roddy Piper%26rsquo;s seven-minute fight scene from They Live in tortuous slow motion.
Maybe it%26rsquo;s all a ploy to make the game easier for stupid kids, but as El Tigre proves, you don%26rsquo;t actually need to do that - kids will adapt to any challenge you give them. In other words, if you give them George of the Jungle, you%26rsquo;d better be ready to be tying their shoelaces for them when they%26rsquo;re 15.
Mar 28, 2008