Gaming's most important evolutions

First seen in: Dragon’s Lair (1983)


Above: A quick time event in God of War II. When used sparingly, quick time events can be awesome

Legacy: Dragon’s Lair was essentially one gigantic quick time event, but it cleared the way for other, more modern action games to make comparatively restrained use of them, God of War, Bayonetta, and Uncharted being just a few examples.