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Game: Operation Body Count
Composer: Joe Abbati
Above: One of Operation Body Count's gameplay tracks
Stop listening to things that make sense! I'm back with another bewildering game music choice, this time from 1994 PC game Operation Body Count. The Wolfenstein 3D engine DOS shooter was kind of crappy, but the music that plays in random sequence throughout the game is awesomely unique and weird. As you combat terrorists on your way to rescue hostages at the top of the UN building, Joe Abbati's super-deep, heavily-distorted bass tracks shake the bone marrow out of your skeleton. Turn it up!
Fun Fact! Joe Abbati has also created the music for THQ's SpongeBob games.
Above: Is the wall a terrorist?
Who knew dubstep was influenced by a 1994 DOS game? Okay, it wasn't, but the sounds in these tracks certainly remind me of fellas like Skream. Some of the game's rhapsodies are so strange it's hard to justify featuring them as anything other than oddities, so here's another of the game's more coherent tracks:
Above: Another track from Body Count
And, because I'm in a nostalgic mood, here's a totally different track from a totally different game. But it is related! Operation: Inner Space, aside from also having the word "operation" in its title, was released the same year as Body Count, during the glory days of shareware. The game involved defeating "viruses" on your computer with spaceships, and it was awesome, but its music doesn't quite justify its own GMOTD, which is why I'm featuring it here.
Inner Space's main track contains odd, rambling synth melodies similar to Body Count's, though it's much more upbeat, which is why I felt it would offer some nice contrast to help encapsulate the experimentation with PC game music that went on in the early-90s.
Above: The main track from Operation: Inner Space
Aug 25, 2010
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