Feeding Frenzy - Xbox Live Arcade review

  • Aquatic trivia with each level
  • Cute character design
  • Super simple concept
  • Short single-player game
  • No online play
  • Damn lantern fish

As with just about every Xbox Live Arcade game available (except maybe Wik: Fable of Souls), Feeding Frenzy is an exercise in basic game design. Stripped down to core elements, Feeding Frenzy challenges you to do two things: eat fish smaller than you and avoid getting eaten by bigger fish. While you're chomping and evading other chompers, you can pick up all kinds of little under-sea doodads, like score-boosting starfish or extra lives and the like.

Where Feeding Frenzy will devour your heart is the positively darling animations that put a friendly, cuddly face on the horrors of life in the wild. Crunch down on your fellow fish, and a little word balloon pops up with comic sound effects like "GULP!" and "YUM!" ... it's hilarious. Add to that the satisfaction of growing into a titanic trawler of the ocean, scarfing up giants of the sea like sharks, and you've got an entrancing yet totally casual game.

More Info

Release date: Mar 15 2006 - Xbox 360 (US)
Mar 15 2006 - Xbox 360 (UK)
Available Platforms: Xbox 360
Genre: Family
Published by: Oberon Media
Developed by: Sprout Games
ESRB Rating:


Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000