Faery: Legends of Avalon review

  • Graphically interesting settings and characters
  • Flying around
  • Lots of dialogue trees
  • Horrendous actual dialogue
  • Graphical sloppiness
  • Boring combat

The first thing you need to know about Faery: Legends of Avalon is that you can fly. Not temporarily like Mario, not via airship like Final Fantasy – flying replaces walking and it's your only method of transportation. The second thing you need to know about Faery: Legends of Avalon is that it's not a very good game. But hey – at least you can fly.

Faery is a turn-based RPG that blends fantasy and folklore. As a newly awakened faery, your task is, unsurprisingly, to save your kingdom. You can recruit other faeries (and trolls, and a dragon), embark upon monotonous fetch quests, and kill monsters in generic turn-based combat that requires very little strategy or thought. The settings are interesting – you'll venture through faery kingdoms, a giant tree, and a pirate ship – but it takes a lot of patience to get through them all.

The nonsensical plot involves portals and faeries and names ripped out of bits of pop culture like Puck (Shakespeare) and Gargamelle (Smurfs). You'll find it hard to care, though, because it's so tough to follow. The story-telling is nothing short of a mess – a hodgepodge of poorly written sentences and translation errors strung together to make something that reads like a fourth-grader's book report. There's no voice acting, but we can't even imagine how anyone could vocalize the dialogue, which might be some of the worst we've seen in any game since the NES.

And although the game looks gorgeous, it feels sloppy. Flight is awkward and clunky; your character's body doesn't move when he/she goes left, right, up, or down, which makes it seem less like you're flying and more like you're riding an invisible elevator. On top of that, movement is extraordinarily slow unless you push in the left stick to speed up. Since you also need that same stick to navigate, you'll find yourself trying to waggle it around while simultaneously pushing it down, which is not easy. It's an incomprehensible and infuriating control scheme.

Faery: Legends of Avalon set out to do a lot, and we have to respect the game's developers for that. Between the wide variety of locales, the impressive bits of character customization, and the myriad choices both big and small, this game had lofty ambitions. Sadly, the game does very few things right – the poor design and garbled English make this a sloppy offering that isn't worth your time or money.

Nov 18, 2010

More Info

Release date: Nov 10 2010 - Xbox 360 (US)
Nov 10 2010 - Xbox 360 (UK)
Available Platforms: Xbox 360
Genre: Role Playing
Published by: Focus Home Interactive
Developed by: Spiders
ESRB Rating:
Everyone 10+: Alcohol Reference, Crude Humor, Fantasy Violence, Mild Suggestive Themes


  • DoctorCrazy - November 19, 2010 11:55 p.m.

    I completely disagree with everything here and I really enjoyed this game. For me personally I would give it an 8.
  • brentsonier - November 19, 2010 2:12 p.m.

    with all the games out now im surprised y'all had time to review this
  • nomnom52 - November 19, 2010 7:23 a.m.

    A 3? Oh shi- I think that's the lowest review score on GR that I've ever seen. Also, just because I can. So you're saying Call of Duty: Modded Warfail is better than this game?
  • Redeater - November 19, 2010 4:15 a.m.

    WOW this review is late! I tried this pile of shit days ago. I wish this review would have come out earlier so it would have warned me not to even bother with the trial!
  • xXxBLACKHALOxXx - November 19, 2010 2 a.m.

    This Game Is Terrible, It Will Replace The Boogey Man In My Nightmares.
  • FauxFurry - November 19, 2010 1:55 a.m.

    I was so hoping that the demo wasn't representative of the finished product's level of quality,but it just wasn't to be.It's too late,then. All of the magic already has gone from their world. How sad that the only worthwhile title starring a fairy on the Xbox 360 doesn't even call its heroine a fairy in game. It took a rather obvious late admission by Rare for that 'reveal' to get out there so the label could officially be applied. Maybe the Undergarden and Deathsmiles count indirectly? That's just reaching,now. It's an even bigger shame is that Faery's customization system couldn't find its way into Kameo. I'd take Kameo with horns and a tail over the Elemental Warrior shape-shifting anytime. Would Faery have fared better had it been 400 MS points or been an Indie game,I wonder.
  • juicenpancakes - November 18, 2010 11:36 p.m.

    I downloaded the trial a few days ago out of boredom. It's the only time I've felt screwed for getting a trial for free; they really should give me MS points for trying it. A 3 is a very accurate, if not generous, score.

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