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E3 2010: Hands-on with God of War: Ghost of Sparta

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Like its tireless, rage-fueled protagonist, the God of War franchise shows no signs of letting up anytime soon. Just three months after his series seemingly ended with God of War III, angry bald murder machine Kratos is back again for a second PSP side-story, God of War: Ghost of Sparta. An interquel set between the first and second games, Ghost of Sparta follows Kratos after he’s anointed as the new god of war, and will apparently reveal exactly what happened to make him take out his endless fury on the Olympian gods he once served. (Other than, you know, being tricked into killing his own family and then messily betrayed by Zeus.)

The demo we played began, like the first game did, on a ship under attack by a massive sea monster. Apparently, Kratos is trying to get to the city of Atlantis – not yet sunk – and this doesn’t sit well with Scylla, one of Greek mythology’s most iconic sea-horrors. Here, she’s a massive, lizardlike creature with a woman’s body, six breast-like lumps down her front that house giant, ground-slamming tentacles and a head that looks like an uglier version of the Basilisk from the last PSP GoW outing, Chains of Olympus.

It’s not until a few minutes into the demo that Scylla rears her (very) ugly head, however. When it begins, Kratos stands on his ship’s deck during a heavy storm, a scene that packs in a surprising amount of detail for a PSP title. Apart from the heavy wind and rain, the sea visible in the background looks convincingly turbulent, as waves crash over the side of the ship, lightning flashes and a few other, smaller (but still fully modeled) boats get tossed around in the distance. And all this was happening while several trident-wielding fish-men moved in to attack Kratos.

Combat in Ghost of Sparta is more or less the same as it’s ever been, with Kratos’ chained Blades of Athena cutting whiplike arcs through enemies, but there are a few new additions. Most significant right off the bat is the Hyperion Charge, a move that enables Kratos to tackle his enemies, straddle them, beat their faces in, stab them and then either hurl them at their friends, or simply rip off chunks of their bodies.

He’s also able to pull off some impressive throws, like ripping a fish-man’s arm off and stabbing him with his own trident. We’re told the game will also feature new “navigation moves” – which apparently means the ability to climb and/or swing with grappling hooks – that the series has never seen before.

Kratos can also use at least one completely new weapon this time around: a Spartan shield and spear. For the record, this is the first time in God of War history that Kratos, a Spartan, has actually used the equipment that was standard-issue for Spartan warriors. With the shield and spear equipped, Kratos can move (slowly) while blocking, slam enemies with the shield, stab and slash with the spear or hurl it like a javelin into enemies. It’s an unusually versatile weapon, and is kind of a radical shift from the close-quarters secondary weapons Kratos usually carries around. (It’s also more immediately interesting than the big Gauntlet of Zeus he lugged through Chains of Olympus.)

Of course, it wouldn’t be a God of War without magical backup attacks, which Kratos was able to unleash in the demo once he’d found the Eye of Atlantis. A relic associated with Poseidon, the eye can emit chain lightning that leaps between enemies, eventually vaporizing them if you keep it up for long enough.

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10 comments

  • G1VEUP - October 29, 2010 10:11 p.m.

    Ive played the first GoW COO and it was prefect but i can not upgrade my blades in the demo Plz HELP!!!!!!!!!!!!!!
  • reaperman22 - June 27, 2010 6:14 a.m.

    "but rather than just getting his head smashed or his eyes gouged out" ha funny how those two actions have become a "just" and not a OMG WTF IS HE DOING, i am almost definitely grabbing this
  • sleepy92ismypsn - June 23, 2010 3:44 p.m.

    Thanks Mikel, I've been wanting to here more about this game since it's been confirmed. I was hoping this game would be revealed at e3 for psp2 but i guess not. Imagine playing this with 2 analogue nubs. Since no psp2 reveal I traded in my psp 1000 with a broken analogue nub (the one in my avatar) and $70 for a silver psp 3000. I haven't boughten or played a new game since I got it but i will get mgs peace walker and GOW ghost of sparta and maybe patapon 3 if i can ever finish the 2nd one.
  • metalgatesolid - June 23, 2010 9 a.m.

    God of War = Awesomeness.
  • Samewere - June 23, 2010 7:53 a.m.

    After reading this article, just became more anxious about this game... Thanks Mikel
  • 510BrotherPanda - June 23, 2010 7:17 a.m.

    I hope they continue using the "give you back a sliver of health if you suck" feature like all the others, God Mode always kicks my butt. I can't afford a PS3, so I have Chains of Olympus, but it was still pretty fun. I just wished it was longer. It's nice that they are implementing the GoW3 QTE button prompt style, it makes the scenes more engaging and the buttons less distracting. reCAPTCHA: wozniak to Wasn't Wozniak the guy that help found Apple? What's he doing here?
  • Jesse1066 - June 23, 2010 4:26 a.m.

    The screenshots look excellent. I should consider getting this.
  • EvidentDead - June 23, 2010 3:54 a.m.

    I like having options in hack-n-slash games, but the problem with God Of War, is that you rarely need anything other than the Chained Blades. Its unfortunate, but usually in GoW titles, when I get a new weapon, I use it for about 30 seconds and switch back to the default blades, because they are 100% better than any of the other weapons. A sword and shield is nice, but I cant see using it (even more so, if it slows me down) unless im forced. I like the settings (Atlantis) that sounds interesting enough. It already seems a lot better than the previous PsP version.
  • Cyberninja - June 23, 2010 2:54 a.m.

    why does kratos need a shield everything around him is usally died before they know he is there
  • ultimatepunchrod - June 23, 2010 2:41 a.m.

    awesome im getting it

Showing 1-10 of 10 comments

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