What happens when Nintendo puts together a completely nutso piece of musical software that's so out of the ordinary it's not even carried on retail store shelves? After playing with a gaggle of fish-like creatures that react in musical ways depending on how you touch them with the stylus, two GamesRadar editors dive into Electroplankton:
Dan Amrich, Working Musician: Electroplankton struck me as the handheld equivalent of a toy xylophone. It's got lots of pretty colors and anybody of any age can walk up, hit it with a mallet and make a noise. But that's not the same as making music, so it's tough for me to call it a "music creation game." More like a "music-themed creative digital interactive funspace."
Brett Elston, Devoted, Tone-Deaf Gamer: Right when you turn it on you're thinking, "Oh cool! Little underwater musicians!" But after spending mere minutes with each of the 10 plankton, I couldn't help but wonder how the next one would sound. Some emulate real instruments while others let you record your voice and screw around with it. A lot of instant gratification but no depth, I felt. The Beatnes plankton were pretty cool, though. Touching segments of their bodies lets out classic sounds from NES games, like the coin twinkle from Super Mario Bros. I heard a few things from Duck Hunt and Kid Icarus, too. You could set a pattern and have it repeat. That probably held my interest the longest.



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