Devil May Cry 4 - hands-on

Devil May Cry shaped the very way we look at action-adventure games on the PlayStation 2. It wasn't until God of War came along, four years later, that we even began to consider new ways to play them. So now that we're moving to the PlayStation 3 and Xbox 360, what does Devil May Cry 4 do that will yank the series back into the spotlight?

Well, the obvious answer, and the most immediate one when you finally sit down in front of Devil May Cry 4, is "look really pretty." Across the net, gamers have already complained that DMC4, based on the video we posted on Monday, is more of the same and doesn't even look that good. These people are wrong. Of course Devil May Cry 4 is built on the blocks that powered the last few games - in particular DMC3: Special Edition. But to dismiss it as more of the same is an oversimplification.

According to the game's director, Hideaki Itsuno, "We're making it more beautiful, more action-packed and giving you a few more features, but the gameplay itself is the pretty much the same [as DMC3:SE]." Itsuno is understating things. In the past couple of years, the DMC gameplay has become so finely tuned that the glimpse we were able to get into its world left us hungry to play more: it was instantly compelling and challenging.